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Properly close currently open dialog when NeuroNetMissionMessage appears #29

Description

@BC46

When for instance a pop-up dialog from the story missions appears while another window is already open, that window does not close properly before the pop-up dialog appears. This results in odd behavior when opening that window a second time. To fix this problem, just close the window properly before a NeuroNetMissionMessage appears.

Some notes:

freelancer.exe
0008A3A7:05->00
0008A3A9:43->B3
0008A3AA:2B->00

0048A3A6. check the hand over cargo dialog to see if they don't make that call either
problem with this is that it plays a ui_motion_swish sound. wipe it out here: 0045CFE6
wipe it out for every neuronetmissionmessage? nah, I'd do it only for the mission message
just hook this call 0048A3A8 and in the hook call CloseCurrentlyOpenDialog but wipe out the ui_motion_swish sound
Reason for this is that the pop up dialog appears instantly and pauses the game (in SP), hence the sound is out of place.
However, check MP to see if the swish is ok there

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