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Add an enemy entity #4

Description

@alexesmet

Step 1

  • Must be physical (doesn't fall through the wall)
  • Must have HP

Step 2

  • Add attack animation for player
  • Attack should reduce hp of the enemy
  • Add knockback (optional)
  • UPD Must drop an item (optionally: conserve enemie's velocity)

Step 3

  • Enemy walks
  • Hurts player

Step 4

  • Enemy can "see" the player and start walking to it
  • Add attack animation/pattern to enemy

Activity

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