From f099dbeb490b1c62dcc3cfa2d566c8cf9d4ac09f Mon Sep 17 00:00:00 2001 From: hzqst <113660872@qq.com> Date: Fri, 9 Oct 2026 13:33:56 +0800 Subject: [PATCH] chore(build): pin the LaunchGame module to the install// layout Repoint the pinned aggregate archive from 5fec6043 to e98e9b32 (launch-game-cmake-v2) so standalone F5 debugging resolves the shared install directory install// exactly like the aggregator, instead of the old build/launch-game//install/output payload. Co-Authored-By: Claude Code --- cmake/LaunchGame.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmake/LaunchGame.cmake b/cmake/LaunchGame.cmake index e6492cc..ddcd57f 100644 --- a/cmake/LaunchGame.cmake +++ b/cmake/LaunchGame.cmake @@ -10,7 +10,7 @@ else() cmake_policy(SET CMP0135 NEW) endif() FetchContent_Declare(metahooksv_launch_module - URL https://github.com/MetaHookSv/MetaHookSv/archive/5fec6043b590ce10cbdfd6d5416c7274be531117.tar.gz + URL https://github.com/MetaHookSv/MetaHookSv/archive/e98e9b32864bd24599a575f6e436076949026c62.tar.gz TLS_VERIFY ON # Populate only the modules; never configure the aggregate native project. SOURCE_SUBDIR cmake)