@@ -216,6 +216,49 @@ struct LayoutGestureTests {
216216 }
217217 }
218218
219+ @Test ( arguments: ResetTrigger . allCases)
220+ func childResetEvaluatesLazyDebugInputs( trigger: ResetTrigger ) {
221+ withFixture ( debugOutput: true ) { fixture in
222+ let child = LazyDebugResponder ( phase: trigger == . terminal ? . ended( ( ) ) : . active( ( ) ) )
223+ fixture. setChildren ( [ child] )
224+ fixture. send ( to: child)
225+
226+ if trigger != . terminal {
227+ #expect( fixture. outputs. phase. value. isActive)
228+ #expect( child. debugData == nil )
229+ switch trigger {
230+ case . terminal: break
231+ case . seed: fixture. resetSeed. value = 1
232+ case . removal: fixture. setChildren ( [ ] )
233+ }
234+ }
235+
236+ let resetsBeforeEvaluation = child. resetCount
237+ let phase = fixture. outputs. phase. value
238+ switch trigger {
239+ case . terminal: #expect( phase. isEnded)
240+ case . seed: #expect( phase. isActive)
241+ case . removal: #expect( phase. isFailed)
242+ }
243+ #expect( child. resetCount - resetsBeforeEvaluation == 1 )
244+ #expect( child. debugData? . resetSeed == ( trigger == . seed ? 1 : 0 ) )
245+ #expect( child. debugEventCount == 1 )
246+
247+ if trigger == . terminal {
248+ let data = fixture. outputs. debugData!. value
249+ #expect( data. children. count == 1 )
250+ #expect( data. children [ 0 ] . phase. isEnded)
251+ #expect( data. children [ 0 ] . resetSeed == 0 )
252+ }
253+ }
254+ }
255+
256+ enum ResetTrigger : CaseIterable {
257+ case terminal
258+ case seed
259+ case removal
260+ }
261+
219262 @Test ( arguments: [
220263 ( { @Sendable in [ ] } , " failed " ) ,
221264 ( { @Sendable in [ . failed, . failed] } , " failed " ) ,
@@ -407,6 +450,56 @@ private final class TestResponder: ViewResponder {
407450 }
408451}
409452
453+ private final class LazyDebugResponder : ViewResponder {
454+ let phase : GesturePhase < Void >
455+ var debugData : GestureDebug . Data ?
456+ var debugEventCount : Int ?
457+ var resetCount = 0
458+
459+ init ( phase: GesturePhase < Void > ) {
460+ self . phase = phase
461+ super. init ( )
462+ }
463+
464+ override func makeGesture( inputs: _GestureInputs ) -> _GestureOutputs < Void > {
465+ var outputs = _GestureOutputs ( phase: Attribute ( value: phase) )
466+ outputs. debugData = Attribute ( Debug (
467+ responder: self ,
468+ phase: outputs. phase,
469+ events: inputs. events,
470+ resetSeed: inputs. resetSeed
471+ ) )
472+ return outputs
473+ }
474+
475+ override func resetGesture( ) {
476+ resetCount += 1
477+ }
478+
479+ private struct Debug : Rule {
480+ let responder : LazyDebugResponder
481+ @Attribute var phase : GesturePhase < Void >
482+ @Attribute var events : [ EventID : any EventType ]
483+ @Attribute var resetSeed : UInt32
484+
485+ var value : GestureDebug . Data {
486+ let data = GestureDebug . Data (
487+ kind: . primitive,
488+ type: TestGesture . self,
489+ children: . init( ) ,
490+ phase: phase,
491+ attribute: $phase. identifier,
492+ resetSeed: resetSeed,
493+ frame: . zero,
494+ properties: . init( )
495+ )
496+ responder. debugEventCount = events. count
497+ responder. debugData = data
498+ return data
499+ }
500+ }
501+ }
502+
410503private final class TestHost : ViewRendererHost , EventGraphHost {
411504 let viewGraph : ViewGraph
412505 let eventBindingManager = EventBindingManager ( )
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