Create Deployers does not work due to EasyAuth
When using the EasyAuth mod on a Neoforge server running 1.21.1, the Deployer block from the Create mod stops working correctly – it cannot place or break blocks, or interact with the world. This may be related to how the Deployer works: it essentially creates a fake player entity (or a similar entity), and I suspect that EasyAuth requires it to log in, which this block cannot do on its own. The issue can be partially fixed by adjusting the extended.conf configuration, but that also allows all players to break, place, and interact with the world, which is undesirable.
To reproduce the issue:
- Set up a server with the Neoforge core for 1.21.1.
- Install Create 6.0.10 for Neoforge 1.21.1.
- Install EasyAuthForNeoforge 3.2.2 for Neoforge 1.21.1.
- Use the Deployer block (try to place/break/activate something).
Is there a way to add the Deployer to some kind of exemption list? Is it possible to make configurable exceptions?
Create Deployers does not work due to EasyAuth
When using the EasyAuth mod on a Neoforge server running 1.21.1, the Deployer block from the Create mod stops working correctly – it cannot place or break blocks, or interact with the world. This may be related to how the Deployer works: it essentially creates a fake player entity (or a similar entity), and I suspect that EasyAuth requires it to log in, which this block cannot do on its own. The issue can be partially fixed by adjusting the extended.conf configuration, but that also allows all players to break, place, and interact with the world, which is undesirable.
To reproduce the issue:
Is there a way to add the Deployer to some kind of exemption list? Is it possible to make configurable exceptions?