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InlineResponse2004

Properties

Name Type Description Notes
match_id int Match ID [optional]
player_slot int Which slot the player is in. 0-127 are Radiant, 128-255 are Dire [optional]
radiant_win bool Boolean indicating whether Radiant won the match [optional]
duration int Duration of the game in seconds [optional]
game_mode int Integer corresponding to game mode played. List of constants can be found here: https://github.com/odota/dotaconstants/blob/master/json/game_mode.json [optional]
lobby_type int Integer corresponding to lobby type of match. List of constants can be found here: https://github.com/odota/dotaconstants/blob/master/json/lobby_type.json [optional]
hero_id int [optional]
start_time int Time the game started in seconds since 1970 [optional]
version int version [optional]
kills int Total kills the player had at the end of the game [optional]
deaths int Total deaths the player had at the end of the game [optional]
assists int Total assists the player had at the end of the game [optional]
skill int Skill bracket assigned by Valve (Normal, High, Very High) [optional]
party_size int Size of the player's party [optional]
heroes PlayersaccountIdmatchesHeroes [optional]

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