diff --git a/addons/sourcemod/plugins/optional/checkpoint-rage-control.smx b/addons/sourcemod/plugins/optional/checkpoint-rage-control.smx index 219f11a1d..697648f0a 100644 Binary files a/addons/sourcemod/plugins/optional/checkpoint-rage-control.smx and b/addons/sourcemod/plugins/optional/checkpoint-rage-control.smx differ diff --git a/addons/sourcemod/plugins/optional/l4d2_slowdown_control.smx b/addons/sourcemod/plugins/optional/l4d2_slowdown_control.smx index adf87efed..7198bffdd 100644 Binary files a/addons/sourcemod/plugins/optional/l4d2_slowdown_control.smx and b/addons/sourcemod/plugins/optional/l4d2_slowdown_control.smx differ diff --git a/addons/sourcemod/plugins/optional/l4d2_tank_attack_control.smx b/addons/sourcemod/plugins/optional/l4d2_tank_attack_control.smx index 56c46adf0..077db5e58 100644 Binary files a/addons/sourcemod/plugins/optional/l4d2_tank_attack_control.smx and b/addons/sourcemod/plugins/optional/l4d2_tank_attack_control.smx differ diff --git a/addons/sourcemod/plugins/optional/l4d2_tankrage.smx b/addons/sourcemod/plugins/optional/l4d2_tankrage.smx index a82f03e4a..87fe379fe 100644 Binary files a/addons/sourcemod/plugins/optional/l4d2_tankrage.smx and b/addons/sourcemod/plugins/optional/l4d2_tankrage.smx differ diff --git a/addons/sourcemod/plugins/optional/l4d_tank_rush.smx b/addons/sourcemod/plugins/optional/l4d_tank_rush.smx index f820e74a6..5bc438d08 100644 Binary files a/addons/sourcemod/plugins/optional/l4d_tank_rush.smx and b/addons/sourcemod/plugins/optional/l4d_tank_rush.smx differ diff --git a/addons/sourcemod/plugins/optional/spechud.smx b/addons/sourcemod/plugins/optional/spechud.smx index c75d900f8..3624559b0 100644 Binary files a/addons/sourcemod/plugins/optional/spechud.smx and b/addons/sourcemod/plugins/optional/spechud.smx differ diff --git a/addons/sourcemod/scripting/checkpoint-rage-control.sp b/addons/sourcemod/scripting/checkpoint-rage-control.sp index b468b45f3..cc46c4fa2 100644 --- a/addons/sourcemod/scripting/checkpoint-rage-control.sp +++ b/addons/sourcemod/scripting/checkpoint-rage-control.sp @@ -48,6 +48,7 @@ bool ConVar g_cvarAllMaps, + g_cvarAnnounce, g_cvarDebug; StringMap @@ -68,6 +69,7 @@ public void OnPluginStart() LoadTranslation("checkpoint-rage-control.phrases"); g_cvarAllMaps = CreateConVar("crc_global", "0", "Remove saferoom frustration preservation mechanic on all maps by default"); + g_cvarAnnounce = CreateConVar("crc_announce", "1", "Announce in chat whether the Tank will keep or lose frustration while survivors are in the saferoom. 0:hide, 1:show", FCVAR_NONE, true, 0.0, true, 1.0); g_cvarDebug = CreateConVar("crc_debug", "0", "Whether or not to debug. 0:disable, 1:enable, 2:onlychat, 3:onlyconsole", FCVAR_NONE, true, 0.0, true, 3.0); LoadGameData(); @@ -143,10 +145,13 @@ void Event_EnteredStartArea(Event hEvent, const char[] sName, bool dontBroadcast return; } - if (g_cvarAllMaps.BoolValue) - CPrintToChatAll("%t %t", "Tag", "LoseFrustration"); - else - CPrintToChatAll("%t %t", "Tag", "KeepFrustration"); + if (g_cvarAnnounce.BoolValue) + { + if (g_cvarAllMaps.BoolValue) + CPrintToChatAll("%t %t", "Tag", "LoseFrustration"); + else + CPrintToChatAll("%t %t", "Tag", "KeepFrustration"); + } DebugPrint("{red}Unhook{default} from Event_EnteredStartArea (%N)", client); UnHookAll(); diff --git a/addons/sourcemod/scripting/l4d2_slowdown_control.sp b/addons/sourcemod/scripting/l4d2_slowdown_control.sp index a03c66f74..adfadc142 100644 --- a/addons/sourcemod/scripting/l4d2_slowdown_control.sp +++ b/addons/sourcemod/scripting/l4d2_slowdown_control.sp @@ -54,7 +54,8 @@ ConVar hCvarSurvivorLimpspeed, hCvarTankSpeedVS, hCvarCrouchSpeedMod, - hCvarJockeyMinMoundedSpeed; + hCvarJockeyMinMoundedSpeed, + hCvarAnnounce; int iSurvLimpHealth; @@ -89,7 +90,8 @@ public void OnPluginStart() hCvarSdInwaterSurvivor = CreateConVar("l4d2_slowdown_water_survivors", "-1", "Maximum survivor speed in the water outside of Tank fights (-1: ignore setting; 0: default; 220: default Survivor speed)", _, true, -1.0); hCvarSdInwaterDuringTank = CreateConVar("l4d2_slowdown_water_survivors_during_tank", "0", "Maximum survivor speed in the water during Tank fights (0: ignore setting; 220: default Survivor speed)", _, true, 0.0); hCvarCrouchSpeedMod = CreateConVar("l4d2_slowdown_crouch_speed_mod", "1.0", "Modifier of player crouch speed when inside a designated trigger, 75 is the defualt for everyone (1: default speed)", _, true, 0.0); - + hCvarAnnounce = CreateConVar("l4d2_slowdown_announce", "1", "Announce in chat when the water slowdown is reduced/restored during a Tank fight (0: hide, 1: show)", _, true, 0.0, true, 1.0); + hCvarSdPistolMod = CreateConVar("l4d2_slowdown_pistol_percent", "0.0", "Pistols cause this much slowdown * l4d2_slowdown_gunfire at maximum damage."); hCvarSdDeagleMod = CreateConVar("l4d2_slowdown_deagle_percent", "0.1", "Deagles cause this much slowdown * l4d2_slowdown_gunfire at maximum damage."); hCvarSdUziMod = CreateConVar("l4d2_slowdown_uzi_percent", "0.8", "Unsilenced uzis cause this much slowdown * l4d2_slowdown_gunfire at maximum damage."); @@ -147,7 +149,7 @@ void TankSpawn(Event event, const char[] name, bool dontBroadcast) { if (!tankInPlay) { tankInPlay = true; - if (fSurvWaterSpeedDuringTank > 0.0) { + if (fSurvWaterSpeedDuringTank > 0.0 && hCvarAnnounce.BoolValue) { PrintToChatAll("\x05Water Slowdown\x01 has been reduced while Tank is in play."); } } @@ -166,7 +168,7 @@ Action Timer_CheckTank(Handle timer) int tankclient = FindTankClient(); if (!tankclient || !IsPlayerAlive(tankclient)) { tankInPlay = false; - if (fSurvWaterSpeedDuringTank > 0.0) { + if (fSurvWaterSpeedDuringTank > 0.0 && hCvarAnnounce.BoolValue) { PrintToChatAll("\x05Water Slowdown\x01 has been restored to normal."); } } diff --git a/addons/sourcemod/scripting/l4d2_tank_attack_control.sp b/addons/sourcemod/scripting/l4d2_tank_attack_control.sp index eebeecfbd..4a7d3b861 100644 --- a/addons/sourcemod/scripting/l4d2_tank_attack_control.sp +++ b/addons/sourcemod/scripting/l4d2_tank_attack_control.sp @@ -20,6 +20,7 @@ int g_iQueuedThrow[MAXPLAYERS + 1]; ConVar g_hBlockPunchRock; ConVar g_hBlockJumpRock; ConVar hOverhandOnly; +ConVar g_hAnnounce; bool g_bBlockJumpRock; bool g_bOverhandOnly; @@ -50,6 +51,7 @@ public void OnPluginStart() g_hBlockPunchRock = CreateConVar("l4d2_block_punch_rock", "1", "Block tanks from punching and throwing a rock at the same time"); g_hBlockJumpRock = CreateConVar("l4d2_block_jump_rock", "0", "Block tanks from jumping and throwing a rock at the same time"); hOverhandOnly = CreateConVar("tank_overhand_only", "0", "Force tank to only throw overhand rocks."); + g_hAnnounce = CreateConVar("l4d2_tank_rock_selector_announce", "1", "Show the Tank Rock Selector controls to the Tank player on spawn. 0:hide, 1:show", _, true, 0.0, true, 1.0); g_hBlockJumpRock.AddChangeHook(OnConVarChanged); hOverhandOnly.AddChangeHook(OnConVarChanged); @@ -113,7 +115,7 @@ void TankSpawn_Event(Event event, const char[] name, bool dontBroadcast) int tank = GetClientOfUserId(event.GetInt("userid")); if (!tank || !IsClientInGame(tank) || IsFakeClient(tank)) return; - if (g_bOverhandOnly == false) + if (g_bOverhandOnly == false && g_hAnnounce.BoolValue) { CPrintToChat(tank, "%t", "Title"); CPrintToChat(tank, "%t", "Reload"); diff --git a/addons/sourcemod/scripting/l4d2_tankrage.sp b/addons/sourcemod/scripting/l4d2_tankrage.sp index de41eed49..83362614a 100644 --- a/addons/sourcemod/scripting/l4d2_tankrage.sp +++ b/addons/sourcemod/scripting/l4d2_tankrage.sp @@ -6,6 +6,7 @@ ConVar convarRageFlowPercent; ConVar convarRageFreezeTime; +ConVar convarAnnounce; ConVar convarDebug; ConVar g_hVsBossBuffer; @@ -33,6 +34,7 @@ public void OnPluginStart() g_hVsBossBuffer = FindConVar("versus_boss_buffer"); convarRageFlowPercent = CreateConVar("l4d2_tankrage_flowpercent", "7", "The percentage in flow the survival have to run back to grant frustration freeze (Furthest Survivor)"); convarRageFreezeTime = CreateConVar("l4d2_tankrage_freezetime", "4.0", "Time in seconds to freeze the Tank's frustration when survivors have ran back per ."); + convarAnnounce = CreateConVar("l4d2_tankrage_announce", "1", "Announce the frustration freeze mechanic in chat when the Tank spawns. 0:hide, 1:show", FCVAR_NONE, true, 0.0, true, 1.0); convarDebug = CreateConVar("l4d2_tankrage_debug", "0", "Are we debugging?"); HookEvent("tank_spawn", Event_TankSpawn); HookEvent("round_start", Event_ResetTank, EventHookMode_PostNoCopy); @@ -87,7 +89,8 @@ void Event_TankSpawn(Event hEvent, char[] sEventName, bool dontBroadcast) if (!IsFakeClient(iTank)) { - CPrintToChatAll("%t %t", "Tag", "SurvivorsRunBack", convarRageFlowPercent.IntValue, convarRageFreezeTime.FloatValue); + if (convarAnnounce.BoolValue) + CPrintToChatAll("%t %t", "Tag", "SurvivorsRunBack", convarRageFlowPercent.IntValue, convarRageFreezeTime.FloatValue); hTankTimer = CreateTimer(0.1, timerTank, _, TIMER_REPEAT) bHaveHadFlowOrStaticTank = true; } diff --git a/addons/sourcemod/scripting/l4d_tank_rush.sp b/addons/sourcemod/scripting/l4d_tank_rush.sp index 5b0569ab0..20bea3b79 100644 --- a/addons/sourcemod/scripting/l4d_tank_rush.sp +++ b/addons/sourcemod/scripting/l4d_tank_rush.sp @@ -20,6 +20,7 @@ int ConVar cvar_noTankRush, cvar_SpawnEnableSound, + cvar_Announce, cvar_unfreezeSaferoom, cvar_unfreezeAI; @@ -40,6 +41,7 @@ public void OnPluginStart() cvar_unfreezeSaferoom = CreateConVar("l4d_no_tank_rush_unfreeze_saferoom", "0", "Unfreezes Distance if a Survivor makes it to the end saferoom while the Tank is still up.", _, true, 0.0, true, 1.0); cvar_unfreezeAI = CreateConVar("l4d_no_tank_rush_unfreeze_ai", "0", "Unfreeze distance if the Tank goes AI", _, true, 0.0, true, 1.0); cvar_SpawnEnableSound = CreateConVar("l4d_no_tank_rush_spawn_sound", "0", "Turn on the sound when spawning a tank", _, true, 0.0, true, 1.0); + cvar_Announce = CreateConVar("l4d_no_tank_rush_announce", "1", "Announce in chat when distance points are frozen/unfrozen due to the Tank. 0:hide, 1:show", _, true, 0.0, true, 1.0); // ChangeHook cvar_noTankRush.AddChangeHook(NoTankRushChange); @@ -177,7 +179,10 @@ void FreezePoints(bool show_message = false) iDistance = L4D_GetVersusMaxCompletionScore(); if (show_message) { - CPrintToChatAll("%t %t", "Tag", "freeze"); + if (cvar_Announce.BoolValue) + { + CPrintToChatAll("%t %t", "Tag", "freeze"); + } if (cvar_SpawnEnableSound.BoolValue) { EmitSoundToAll("ui/pickup_secret01.wav"); @@ -193,7 +198,7 @@ void UnFreezePoints(bool show_message = false, int iMessage = 1) { if (bTankAlive) { - if (show_message) + if (show_message && cvar_Announce.BoolValue) { if (iMessage == 1) { diff --git a/addons/sourcemod/scripting/spechud.sp b/addons/sourcemod/scripting/spechud.sp index 18f94d7bd..6a794feca 100644 --- a/addons/sourcemod/scripting/spechud.sp +++ b/addons/sourcemod/scripting/spechud.sp @@ -50,6 +50,7 @@ float fVersusBossBuffer, fTankBurnDuration; // Plugin Cvar ConVar l4d_tank_percent, l4d_witch_percent, hServerNamer, l4d_ready_cfg_name; +ConVar g_hSpectatorUsageHint, g_hTankUsageHint; // Plugin Var char sReadyCfgName[64], sHostname[64]; @@ -102,7 +103,10 @@ public void OnPluginStart() FillReadyConfig(); InitTankSpawnSchemeTrie(); - + + g_hSpectatorUsageHint = CreateConVar("spechud_spectator_usage_hint", "1", "Show the '!spechud' usage hint to spectators the first time the Spectator HUD is drawn. 0:hide, 1:show", _, true, 0.0, true, 1.0); + g_hTankUsageHint = CreateConVar("spechud_tank_usage_hint", "1", "Show the '!tankhud' usage hint to the Tank player the first time the Tank HUD is drawn. 0:hide, 1:show", _, true, 0.0, true, 1.0); + RegConsoleCmd("sm_spechud", ToggleSpecHudCmd); RegConsoleCmd("sm_tankhud", ToggleTankHudCmd); @@ -541,7 +545,7 @@ Action HudDrawTimer(Handle hTimer) } specHud.Send(client, DummySpecHudHandler, 3); - if (!bSpecHudHintShown[client]) + if (!bSpecHudHintShown[client] && g_hSpectatorUsageHint.BoolValue) { bSpecHudHintShown[client] = true; CPrintToChat(client, "%t", "Notify_SpechudUsage"); @@ -565,7 +569,7 @@ Action HudDrawTimer(Handle hTimer) } tankHud.Send(client, DummyTankHudHandler, 3); - if (!bTankHudHintShown[client]) + if (!bTankHudHintShown[client] && g_hTankUsageHint.BoolValue) { bTankHudHintShown[client] = true; CPrintToChat(client, "%t", "Notify_TankhudUsage"); diff --git a/cfg/cfgogl/acemodrv/shared_settings.cfg b/cfg/cfgogl/acemodrv/shared_settings.cfg index becc226da..d93efdf81 100644 --- a/cfg/cfgogl/acemodrv/shared_settings.cfg +++ b/cfg/cfgogl/acemodrv/shared_settings.cfg @@ -61,6 +61,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -97,6 +98,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors 200 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1.2 // [l4d2_horde_equaliser.smx] @@ -115,6 +117,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 diff --git a/cfg/cfgogl/apex/shared_settings.cfg b/cfg/cfgogl/apex/shared_settings.cfg index a825aa9ca..2d18a493e 100644 --- a/cfg/cfgogl/apex/shared_settings.cfg +++ b/cfg/cfgogl/apex/shared_settings.cfg @@ -55,6 +55,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -96,6 +97,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0.23 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1 confogl_addcvar l4d2_slowdown_pistol_percent 0.5 confogl_addcvar l4d2_slowdown_deagle_percent 0.8 @@ -111,6 +113,7 @@ confogl_addcvar l4d_tankdamage_enabled 1 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 diff --git a/cfg/cfgogl/deadman/deadman.cfg b/cfg/cfgogl/deadman/deadman.cfg index 89543a8ac..fe3192e38 100644 --- a/cfg/cfgogl/deadman/deadman.cfg +++ b/cfg/cfgogl/deadman/deadman.cfg @@ -58,6 +58,7 @@ confogl_addcvar l4d_tankdamage_enabled 1 // [l4d_tank_rush.smx] confogl_addcvar l4d_no_tank_rush 1 +confogl_addcvar l4d_no_tank_rush_announce 1 // [l4d_weapon_limits.smx] l4d_wlimits_add 0 1 weapon_hunting_rifle @@ -112,6 +113,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 // [l4d2_sound_manipulation.smx] confogl_addcvar sound_flags 5 diff --git a/cfg/cfgogl/eq/shared_settings.cfg b/cfg/cfgogl/eq/shared_settings.cfg index 636681233..4845f10a5 100644 --- a/cfg/cfgogl/eq/shared_settings.cfg +++ b/cfg/cfgogl/eq/shared_settings.cfg @@ -60,6 +60,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -104,6 +105,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors 220 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1 // [l4d_tank_damage_announce.smx] @@ -118,6 +120,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 diff --git a/cfg/cfgogl/neomod/shared_settings.cfg b/cfg/cfgogl/neomod/shared_settings.cfg index f91bb67f2..1a81d1653 100644 --- a/cfg/cfgogl/neomod/shared_settings.cfg +++ b/cfg/cfgogl/neomod/shared_settings.cfg @@ -62,6 +62,7 @@ confogl_addcvar engine_fix_flags 28 confogl_addcvar l4d_no_tank_rush 1 confogl_addcvar l4d_no_tank_rush_unfreeze_saferoom 1 confogl_addcvar l4d_no_tank_rush_unfreeze_ai 1 +confogl_addcvar l4d_no_tank_rush_announce 1 // [panel_text.smx] sm_addreadystring " " @@ -69,6 +70,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -102,6 +104,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1.2 // [l4d_tank_damage_announce.smx] @@ -116,6 +119,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 diff --git a/cfg/cfgogl/nextmod/shared_settings.cfg b/cfg/cfgogl/nextmod/shared_settings.cfg index 563133828..d1687f54a 100644 --- a/cfg/cfgogl/nextmod/shared_settings.cfg +++ b/cfg/cfgogl/nextmod/shared_settings.cfg @@ -68,6 +68,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -107,6 +108,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1 // [l4d2_horde_equaliser.smx] @@ -125,6 +127,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 diff --git a/cfg/cfgogl/pmelite/confogl.cfg b/cfg/cfgogl/pmelite/confogl.cfg index 43c7e901b..1a298292f 100644 --- a/cfg/cfgogl/pmelite/confogl.cfg +++ b/cfg/cfgogl/pmelite/confogl.cfg @@ -171,6 +171,7 @@ confogl_addcvar z_frustration_los_delay 1 confogl_addcvar tankcontrol_print_all 0 confogl_addcvar tank_ground_pound_duration 0.1 confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // Static Tank and Witch Maps static_witch_map c4m5_milltown_escape diff --git a/cfg/cfgogl/pmelite/pmelite.cfg b/cfg/cfgogl/pmelite/pmelite.cfg index 617a8afa9..72d658607 100644 --- a/cfg/cfgogl/pmelite/pmelite.cfg +++ b/cfg/cfgogl/pmelite/pmelite.cfg @@ -94,6 +94,7 @@ confogl_addcvar l4d_no_oxygen 0 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 0 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d_tank_damage_announce.smx] confogl_addcvar l4d_tankdamage_enabled 1 @@ -295,6 +296,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0.24 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1 confogl_addcvar l4d2_slowdown_pistol_percent 0.5 confogl_addcvar l4d2_slowdown_deagle_percent 0.8 diff --git a/cfg/cfgogl/zonehunters/shared_settings.cfg b/cfg/cfgogl/zonehunters/shared_settings.cfg index 061326655..1a3232cb1 100644 --- a/cfg/cfgogl/zonehunters/shared_settings.cfg +++ b/cfg/cfgogl/zonehunters/shared_settings.cfg @@ -45,6 +45,7 @@ confogl_addcvar l4d2_tank_prop_dissapear_time 10.0 // [l4d2_tankrage] confogl_addcvar l4d2_tankrage_flowpercent 7 confogl_addcvar l4d2_tankrage_freezetime 4.0 +confogl_addcvar l4d2_tankrage_announce 1 // [l4d2_sound_manipulation.smx] confogl_addcvar sound_flags 7 @@ -56,6 +57,7 @@ confogl_addcvar engine_fix_flags 28 confogl_addcvar l4d_no_tank_rush 1 confogl_addcvar l4d_no_tank_rush_unfreeze_saferoom 1 confogl_addcvar l4d_no_tank_rush_unfreeze_ai 1 +confogl_addcvar l4d_no_tank_rush_announce 1 // [panel_text.smx] sm_addreadystring " " @@ -63,6 +65,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -93,6 +96,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1.2 // [l4d_tank_damage_announce.smx] @@ -107,6 +111,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 @@ -338,6 +343,10 @@ sm_add_map_transition c9m2_lots c14m1_junkyard // Personalized settings exec confogl_personalize.cfg +// [spechud.smx] +confogl_addcvar spechud_spectator_usage_hint 1 +confogl_addcvar spechud_tank_usage_hint 1 + // Confogl Additional confogl_setcvars confogl_resetclientcvars diff --git a/cfg/cfgogl/zonemod/shared_settings.cfg b/cfg/cfgogl/zonemod/shared_settings.cfg index eea14f96b..8989cf2f2 100644 --- a/cfg/cfgogl/zonemod/shared_settings.cfg +++ b/cfg/cfgogl/zonemod/shared_settings.cfg @@ -59,6 +59,7 @@ confogl_addcvar l4d2_tank_prop_dissapear_time 10.0 // [l4d2_tankrage] confogl_addcvar l4d2_tankrage_flowpercent 7 confogl_addcvar l4d2_tankrage_freezetime 4.0 +confogl_addcvar l4d2_tankrage_announce 1 // [l4d2_sound_manipulation.smx] confogl_addcvar sound_flags 7 @@ -70,6 +71,7 @@ confogl_addcvar engine_fix_flags 28 confogl_addcvar l4d_no_tank_rush 1 confogl_addcvar l4d_no_tank_rush_unfreeze_saferoom 1 confogl_addcvar l4d_no_tank_rush_unfreeze_ai 1 +confogl_addcvar l4d_no_tank_rush_announce 1 // [panel_text.smx] sm_addreadystring " " @@ -77,6 +79,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -113,6 +116,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1.2 // [l4d_tank_damage_announce.smx] @@ -127,6 +131,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 @@ -404,6 +409,10 @@ spit_spread_saferoom_except c5m1_waterfront // Personalized settings exec confogl_personalize.cfg +// [spechud.smx] +confogl_addcvar spechud_spectator_usage_hint 1 +confogl_addcvar spechud_tank_usage_hint 1 + // Confogl Additional confogl_setcvars confogl_resetclientcvars diff --git a/cfg/cfgogl/zoneretro/shared_settings.cfg b/cfg/cfgogl/zoneretro/shared_settings.cfg index bb3f6ab93..b0a5b02f5 100644 --- a/cfg/cfgogl/zoneretro/shared_settings.cfg +++ b/cfg/cfgogl/zoneretro/shared_settings.cfg @@ -46,6 +46,7 @@ confogl_addcvar l4d2_tank_prop_dissapear_time 10.0 // [l4d2_tankrage] confogl_addcvar l4d2_tankrage_flowpercent 7 confogl_addcvar l4d2_tankrage_freezetime 4.0 +confogl_addcvar l4d2_tankrage_announce 1 // [l4d2_sound_manipulation.smx] confogl_addcvar sound_flags 7 @@ -57,6 +58,7 @@ confogl_addcvar engine_fix_flags 28 confogl_addcvar l4d_no_tank_rush 1 confogl_addcvar l4d_no_tank_rush_unfreeze_saferoom 1 confogl_addcvar l4d_no_tank_rush_unfreeze_ai 1 +confogl_addcvar l4d_no_tank_rush_announce 1 // [panel_text.smx] sm_addreadystring " " @@ -64,6 +66,7 @@ sm_lockstrings // [checkpoint-rage-control.smx] confogl_addcvar crc_global 1 +confogl_addcvar crc_announce 1 // [si_fire_immunity.smx] confogl_addcvar infected_fire_immunity 3 @@ -94,6 +97,7 @@ confogl_addcvar l4d2_slowdown_gunfire_tank 0 confogl_addcvar l4d2_slowdown_water_tank 0 confogl_addcvar l4d2_slowdown_water_survivors -1 confogl_addcvar l4d2_slowdown_water_survivors_during_tank 220 +confogl_addcvar l4d2_slowdown_announce 1 confogl_addcvar l4d2_slowdown_crouch_speed_mod 1.2 // [l4d_tank_damage_announce.smx] @@ -108,6 +112,7 @@ confogl_addcvar l4d_tank_painfade_flags 8 confogl_addcvar l4d2_block_punch_rock 1 confogl_addcvar l4d2_block_jump_rock 1 confogl_addcvar tank_overhand_only 0 +confogl_addcvar l4d2_tank_rock_selector_announce 1 // [l4d2_tank_damage_cvars.smx] confogl_addcvar vs_tank_pound_damage 36 @@ -318,6 +323,10 @@ sm_add_map_transition c9m2_lots c14m1_junkyard // Personalized settings exec confogl_personalize.cfg +// [spechud.smx] +confogl_addcvar spechud_spectator_usage_hint 1 +confogl_addcvar spechud_tank_usage_hint 1 + // Confogl Additional confogl_setcvars confogl_resetclientcvars