diff --git a/projects/RPCharacters/docs/character-bodies.md b/projects/RPCharacters/docs/character-bodies.md index 8a44e3d..783fb03 100644 --- a/projects/RPCharacters/docs/character-bodies.md +++ b/projects/RPCharacters/docs/character-bodies.md @@ -9,13 +9,16 @@ and character activation flow remains in use. ## Playing a character Players enter a private selection world with no ready character session. A Paper -dialog focuses one living character at a time, showing a skin portrait, race, -class, age, last location and playtime. Character tabs and arrows change the -preview; **Play** enters the selected character. **New character** starts creation -when slots and the switch cooldown allow it. **Memorials** opens the records of -dead and missing characters. The focused character's card shows its own pouch and -bank from the DenarEconomy ledger and its own guild from SimpleFactions 4.0.0. -The guild line stays hidden while factions are unavailable. +dialog focuses one living character at a time. Its card shows a skin portrait, +name, race, class, age, guild and when it was last played. Character tabs and +arrows change the preview; **Play** enters the selected character, and its +tooltip lists the playtime, pouch and bank, plus the birthday and last location +where recorded. +**New character** starts creation when slots and the switch cooldown allow it; +its tooltip shows the slots used. **Memorials** opens the records of dead and +missing characters. Pouch and bank come from the character's own DenarEconomy +ledger and the guild from SimpleFactions 4.0.0. The guild is hidden when the +character has none or factions are unavailable. Portraits load asynchronously through ProvinceSystem's authenticated, read-only `GET /characters/plugin/wardrobe/{player_uuid}/{character_id}/worn` route. It