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Copy pathFormMain.Designer.cs
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86 lines (81 loc) · 2.97 KB
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namespace Chess
{
partial class FormMain
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
menuStrip1 = new MenuStrip();
游戏ToolStripMenuItem = new ToolStripMenuItem();
MenuItemBegin = new ToolStripMenuItem();
menuStrip1.SuspendLayout();
SuspendLayout();
//
// menuStrip1
//
menuStrip1.Items.AddRange(new ToolStripItem[] { 游戏ToolStripMenuItem });
menuStrip1.Location = new Point(0, 0);
menuStrip1.Name = "menuStrip1";
menuStrip1.Size = new Size(800, 25);
menuStrip1.TabIndex = 0;
menuStrip1.Text = "menuStrip1";
//
// 游戏ToolStripMenuItem
//
游戏ToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { MenuItemBegin });
游戏ToolStripMenuItem.Name = "游戏ToolStripMenuItem";
游戏ToolStripMenuItem.Size = new Size(44, 21);
游戏ToolStripMenuItem.Text = "游戏";
//
// MenuItemBegin
//
MenuItemBegin.Name = "MenuItemBegin";
MenuItemBegin.ShortcutKeys = Keys.Control | Keys.B;
MenuItemBegin.Size = new Size(145, 22);
MenuItemBegin.Text = "开局";
MenuItemBegin.Click += MenuItemBegin_Click;
//
// FormMain
//
AutoScaleDimensions = new SizeF(7F, 17F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(menuStrip1);
DoubleBuffered = true;
MainMenuStrip = menuStrip1;
Name = "FormMain";
Text = "中国象棋";
Paint += FormMain_Paint;
MouseDown += FormMain_MouseDown;
MouseMove += FormMain_MouseMove;
menuStrip1.ResumeLayout(false);
menuStrip1.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private MenuStrip menuStrip1;
private ToolStripMenuItem 游戏ToolStripMenuItem;
private ToolStripMenuItem MenuItemBegin;
}
}