diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml deleted file mode 100644 index 86d0475..0000000 --- a/.github/FUNDING.yml +++ /dev/null @@ -1,4 +0,0 @@ -# These are supported funding model platforms - -patreon: MasBandwidth -github: mas-bandwidth diff --git a/README.md b/README.md index b82d147..f99f203 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,8 @@ [![crates.io](https://img.shields.io/crates/v/netcode-official.svg)](https://crates.io/crates/netcode-official) [![docs.rs](https://docs.rs/netcode-official/badge.svg)](https://docs.rs/netcode-official) +If this library helps you, please support it: **[Become a supporter](https://www.patreon.com/MasBandwidth/membership)** + **netcode** is a secure client/server protocol for multiplayer games built on top of UDP. This is a Rust implementation of the [netcode 1.02 standard](https://github.com/mas-bandwidth/netcode/blob/main/STANDARD.md). It is a from-scratch port of the [reference C implementation](https://github.com/mas-bandwidth/netcode), written in idiomatic Rust, and interoperates on the wire with other conforming implementations. @@ -151,7 +153,7 @@ The author of this library is [Glenn Fiedler](https://www.linkedin.com/in/glenn- Other open source libraries by the same author include: [netcode](https://github.com/mas-bandwidth/netcode) (C reference implementation), [reliable](https://github.com/mas-bandwidth/reliable), [serialize](https://github.com/mas-bandwidth/serialize), and [yojimbo](https://github.com/mas-bandwidth/yojimbo). -If you find this software useful, [please consider sponsoring it](https://github.com/sponsors/mas-bandwidth). Thanks! +If you find this software useful, please consider [becoming a supporter](https://www.patreon.com/MasBandwidth/membership). Thanks! # License