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mattryanmtl
Guessing-Game
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MyRandomNumber.java
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MyRandomNumber.java
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public final class MyRandomNumber extends RandomNumber {
protected int minimum; // the lowest number the random object should create
protected int maximum; // the highest number the random object should create
//Constructor
public MyRandomNumber() {
this.SetMinimum(1); //default min value
this.SetMaximum(10); //default max value
}
//Overloaded Constructor. Set min and max as required
public MyRandomNumber(int min, int max) {
this.SetMinimum(min);
this.SetMaximum(max);
}
//getters
public int GetMinimum() {return this.minimum;}
public int GetMaximum() {return this.maximum;}
//setters
public void SetMinimum(int min) {
this.minimum = min;
}
public void SetMaximum(int max) {
this.maximum = max;
}
//Random Number Generator.
@Override
public int generateRandomNumber() {
//In case of min and max are equal, returns the minimum
if (this.minimum == this.maximum) {
return this.minimum;
}
//In case of min and max are swapped, swap back before getting the random number
if (this.minimum > this.maximum) {
int temp = this.maximum;
this.maximum = this.minimum;
this.minimum = temp;
}
//random number being created between min and max
currentRandomNumber = random.nextInt(this.maximum) + this.minimum;
return currentRandomNumber;
}
}//END class
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