I’m a software developer with professional experience across full-stack web applications, interactive 3D tools, Unity/C# simulations, and game systems.
My strongest areas are C#, Unity, React, TypeScript, JavaScript, Node.js, and interactive software. I’m particularly interested in work involving user-facing software, gameplay systems, developer tools, and browser-based 3D.
I have worked on production software, collaborated with designers and DevOps teams, mentored junior/co-op developers, contributed to code reviews, and built features with maintainability, testing, and real users in mind.
Outside of code, I train in karate 🥋 and spend too much time around coffee ☕
- Building and refining Neon Chaser
- Strengthening my software engineering and game-development portfolio
- Open to full-time software engineering roles, including interactive 3D and Unity/gameplay positions


