A modular framework of anomalies, creatures and SCP-style entities for Arma 3, usable from both the 3DEN Editor and Zeus (Game Master). Originally based on the 3DEN showcase by Aliascartoons; fully refactored, modernised and expanded by Root.
- Dual interface — every entity ships as a 3DEN Editor module and a Zeus (ZEN) module, driven by the same server backend.
- Per-PBO modular — each anomaly is its own PBO. Don't want the Swarmer? Delete
root_anomalies_swarmer.pboand everything else keeps working. Onlyroot_anomalies_mainis always required. - Works with or without ACE — damage routes through ACE Medical when present and falls back to vanilla otherwise.
- Fully parameterised — territory, damage, health, devices, behaviour toggles, etc. exposed per module.
- CBA settings — verbose debug logging, global affect whitelist / immune blacklist, default device classnames and a global seizure-safe override (Game / Addon Options → Root's Anomalies).
- Accessibility — per-module and global "disable sensitive lights" options for photosensitive players.
- CBA_A3
- Zeus Enhanced (ZEN) — required for the Zeus modules
- ACE3 — optional (enhances damage/medical integration when loaded)
| PBO | Entity | Summary |
|---|---|---|
burper |
Burper | Invisible destroyer; detector/protection/killswitch devices. |
farmer |
Farmer | Burrowing shockwave creature that teleports to its prey. |
flamer |
Flamer | Burning, leaping creature that ignites everything nearby. |
screamer |
Screamer | Static/living entity emitting a directional sonic blast. |
smuggler |
Smuggler | Invisible teleporter that scrambles units/vehicles and conjures objects. |
steamer |
Steamer | Invisible entity erupting geyser bursts beneath targets. |
strigoi |
Strigoi | Spectral stamina-drainer that hops between trees (night-only option). |
swarmer |
Swarmer | Insect hive whose fly swarm devours victims; killed with pesticide. |
twins |
Twins | Electric anomaly with a vulnerable "heart"; freezes when observed; EMP on death. |
worm |
Worm | Burrowing creature that erupts and flings/strikes targets; killed with a diffuser. |
scp173 |
SCP-173 | Cannot move while observed; blinks to the nearest victim and snaps their neck. |
scp096 |
SCP-096 | Docile until its face is seen, then sprints to and kills the viewer. |
wraith |
Wraith | Floating demon that teleport-stalks the living, burning them and radiating dread. |
New creatures (SCP-173, SCP-096, Wraith) use the default VR soldier as a placeholder model.
- 3DEN Editor: Systems (F5) → Root's Anomalies → place a module, double-click to set its attributes. Anomalies activate on mission start.
- Zeus: open the Game Master interface → Root's Anomalies category → place a module to open its configuration dialog.
Built with HEMTT:
hemtt check -p -Lc14 -e # lint (must be clean)
hemtt build # dev/test build -> .hemttout/build
hemtt release # signed release -> .hemttout/releaseaddons/
main/ core: CBA settings, shared functions, sounds, macros
<entity>/ one PBO per anomaly/creature (config + functions/)
include/x/cba/... CBA macro header for compilation
.hemtt/project.toml HEMTT project + lint configuration