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Ashutosh — Software Engineer

Developer Tools Distributed Systems AI Reliability Observability

I like building software around the places where systems become hard to reason about: concurrent changes, durable execution, real-time collaboration, state, and failure.

The goal is usually the same — make the hidden behavior visible, reproducible, and useful to an engineer.


01 / selected work

When branches pass alone and fail together.

An integration acceptance gate for concurrent changes. ProofMerge assembles candidate branches in an isolated worktree, verifies the combined application, and returns PASS, WARN, or BLOCK with evidence.

Go · GitHub Actions · Docker · Playwright

Agent workflows should be replayable, traceable, and governed.

A durable runtime for multi-agent LLM workflows built around deterministic execution, OpenTelemetry traces, capability-scoped tools, evaluation, and replay.

Python · Temporal · OpenTelemetry · FastAPI

Collaborative coding without the tab-switching tax.

Real-time coding rooms with shared Monaco editing, Yjs synchronization, Socket.IO, WebRTC video, Judge0 execution, and multi-language problem solving.

TypeScript · React · Yjs · WebRTC · Judge0

Market mechanics instead of another CRUD demo.

A full-stack exchange simulator with a price-time matching engine, simulated wallets, double-entry accounting, WebSocket updates, and live reference charts.

TypeScript · React · PostgreSQL · WebSocket


02 / how I think about software

reproducible failure   > mysterious failure
evidence               > assumptions
small interfaces       > framework magic
explicit state         > invisible state
boring reliability     > clever fragility

I am most interested in the point where a useful demo has to become a system you can inspect, replay, debug, and trust.


03 / toolbox

Go TypeScript Python PostgreSQL Docker GitHub Actions

OpenTelemetry Temporal Playwright Next.js FastAPI React


04 / current vector

developer infrastructure
distributed systems
AI reliability
runtime design
observability
collaborative software

Building things that are useful to inspect, reason about, and trust.

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