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Cheat Engine fork with GitHub Actions builds and Windows releases

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Cheat Engine

A fork of Cheat Engine with GitHub Actions workflows for Windows builds and releases.

Versi Bahasa Indonesia

Releases

Releases are available at:

https://github.com/AzeoLXC/cheat-engine/releases

Published Windows assets:

  • x86
  • x64

File name format:

Cheat-Engine_v<version>_<yyyymmdd>_<commit>_x86.exe
Cheat-Engine_v<version>_<yyyymmdd>_<commit>_x64.exe

Build from GitHub Web

  1. Open the Actions tab.
  2. Select Build and release Cheat Engine.
  3. Click Run workflow.
  4. Select the master branch.
  5. Enter a release_tag, for example v7.5.0-2.
  6. Run the workflow.

The workflow will:

  • check out the repository source;
  • install Lazarus 2.2.2 and FPC 3.2.2;
  • build the Release 32-Bit and Release 64-Bit modes;
  • create Windows x86 and x64 release assets;
  • create a GitHub Release for the selected tag.

Local build

The main build uses Lazarus 2.2.2 and FPC 3.2.2.

  1. Install Lazarus 2.2.2 for 64-bit Windows.
  2. Install the cross-i386-win32-win64 cross compiler.
  3. Open Cheat Engine/cheatengine.lpi in Lazarus.
  4. Select the Release 32-Bit or Release 64-Bit build mode.
  5. Build the project.

Output is written to Cheat Engine/bin.

Command-line build with lazbuild:

lazbuild "Cheat Engine/cheatengine.lpi" --build-mode="Release 32-Bit"
lazbuild "Cheat Engine/cheatengine.lpi" --build-mode="Release 64-Bit"

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