A fork of Cheat Engine with GitHub Actions workflows for Windows builds and releases.
Releases are available at:
https://github.com/AzeoLXC/cheat-engine/releases
Published Windows assets:
- x86
- x64
File name format:
Cheat-Engine_v<version>_<yyyymmdd>_<commit>_x86.exe
Cheat-Engine_v<version>_<yyyymmdd>_<commit>_x64.exe
- Open the Actions tab.
- Select Build and release Cheat Engine.
- Click Run workflow.
- Select the
masterbranch. - Enter a
release_tag, for examplev7.5.0-2. - Run the workflow.
The workflow will:
- check out the repository source;
- install Lazarus 2.2.2 and FPC 3.2.2;
- build the
Release 32-BitandRelease 64-Bitmodes; - create Windows x86 and x64 release assets;
- create a GitHub Release for the selected tag.
The main build uses Lazarus 2.2.2 and FPC 3.2.2.
- Install Lazarus 2.2.2 for 64-bit Windows.
- Install the
cross-i386-win32-win64cross compiler. - Open
Cheat Engine/cheatengine.lpiin Lazarus. - Select the
Release 32-BitorRelease 64-Bitbuild mode. - Build the project.
Output is written to Cheat Engine/bin.
Command-line build with lazbuild:
lazbuild "Cheat Engine/cheatengine.lpi" --build-mode="Release 32-Bit"
lazbuild "Cheat Engine/cheatengine.lpi" --build-mode="Release 64-Bit"
- Website: https://www.cheatengine.org
- Upstream source: https://github.com/cheat-engine/cheat-engine
- Forum: https://forum.cheatengine.org