Skip to content
View Distortions81's full-sized avatar
  • United States

Organizations

@M45-Science

Block or report Distortions81

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Distortions81/readme.md

Carl Otto Header

Typing SVG

About Me

I work across software, electronics, and data, with a focus on systems programming, game development, automation, and infrastructure-oriented tooling. My projects often combine implementation with measurement, using benchmarks, visualizations, and prototypes to make trade-offs explicit.

I approach projects iteratively: build, measure, refine, and document. Some repositories are production-ready tools, while others are focused experiments used to validate a design or architectural approach.

I value efficiency and leverage through automation, clear interfaces, and practical tooling that reduces friction between an idea and a working system.

In practice, that means building systems, observing how they behave, and refining them until they are reliable, understandable, and useful.

Factorio / M45-Science

My Factorio community and server-operations work lives under the M45-Science GitHub organization. That org collects the public M45 Science Factorio tooling around Discord integration, moderation, server orchestration, community lists, download/proxy support, and related infrastructure.

Project Snapshots

Small thumbnails from projects where visuals help show the work at a glance.

GD-DOOM gameplay thumbnail
GD-DOOM
GD-WOLF gameplay thumbnail
GD-WOLF
M45-goPool dashboard thumbnail
M45-goPool
M45-Core-Firmware stats thumbnail
M45-Core-Firmware
goThoom client thumbnail
goThoom
ChatWire logo thumbnail
ChatWire
ONI-SeedView map thumbnail
ONI-SeedView
EUI demo thumbnail
EUI
PixelPirates gameplay thumbnail
PixelPirates
FactMapGen editor and map preview thumbnail
FactMapGen
Encore-4A sidecar VDP shadow output thumbnail
Encore-4A
Project-Retrace MC68000 monitor thumbnail
Project-Retrace
VectorFPGA 3D Doom vector-rendering thumbnail
VectorFPGA
M45-Gamma-Firmware dashboard thumbnail
M45-Gamma-Firmware

Featured Projects

A short public shortlist for the work I would point people to first. Private and smaller projects are represented in the project map below.

Project Focus Why it is featured
GD-DOOM Go game engine / WebAssembly A full Doom engine with faithful and enhanced render modes, WAD loading, saves, demos, MIDI backends, native builds, and browser play. Play
TangMiner FPGA Bitcoin hardware Tang Nano FPGA hash engine in SpinalHDL/Scala, paired with a host Stratum client and strict real-hardware nonce validation.
M45-goPool Bitcoin infrastructure Standalone Go mining pool with Bitcoin Core RPC/ZMQ integration, Stratum serving, TLS, status UI/API, and operational hardening. Pool
M45-Gamma-Firmware Embedded miner firmware Fast-booting, intentionally simple Bitaxe Gamma 602 firmware with overclocking tools and percentage-weighted multi-pool share splitting, plus Web Serial flashing, web-based updating, safety limits, and hardware diagnostics. Flasher
GD-WOLF Go game engine / WebAssembly Wolfenstein 3D-style engine with software raycasting, save previews, browser persistence, spatial audio, and selectable render modes. Play
goThoom Desktop game client Modern cross-platform client for Clan Lord, a Macintosh-first game launched by Delta Tao in 1997 as one of the earliest graphical MMOs. Built with Ebiten, plugins, text-to-speech, asset fetching, and legacy graphics cleanup.
ChatWire Game server operations Long-running Discord-to-Factorio bridge providing moderation, orchestration, HTTP APIs, WebSockets, and diagnostics for M45-Science. The wider M45-Science community has about 750 Discord members, 18 hosted map/server instances, a database tracking about 10,000 Factorio player names, and a 50 GB map archive. M45-Science M45-Science GitHub
FactMapGen Factorio map tooling Private Go web app for editing map-generation settings, managing authenticated and audited presets, and previewing Nauvis and Space Age planets with a native renderer or exact headless Factorio. Editor
EUI UI toolkit Retained-mode Ebiten UI library with windows, widgets, themes, scaling, debug overlays, touch support, and a browser demo. Demo

Curated Project Map

Repository metadata was checked with GitHub CLI on July 26, 2026 across Distortions81 and the M45-Science GitHub organization. Public repositories are linked. Private repositories are intentionally named without links.

The ranked list favors visible engineering depth, hardware validation, operational use, and cross-domain integration over recency alone. Smaller utilities, mirrors, and lightly modified forks are grouped lower or omitted from the main ranking.

Best First

Rank Project Visibility Area Why it stands out
1 GD-DOOM Public Game engine / WebAssembly Full Doom engine work in Go with faithful and enhanced presentation modes, WAD loading, save/load, demo support, native builds, and browser play. Play
2 Encore-4A Private FPGA / retrocomputing Passive TI-99/4A side-port snooper for Tang Nano 20K that reconstructs VDP/PSG state, outputs HDMI video and audio, and supports emulator-fed replay.
3 FocusTerm Private FPGA / embedded terminal Tang Nano 20K hardware terminal with a shared 80x24 display pipeline, multi-video FPGA target, and optional ESP32 SSH/SPI companion firmware.
4 Project-Retrace Private FPGA / retrocomputing platform A modern retro system designed to remain simple and understandable while adding modern conveniences—similar in spirit to the Commander X16, but targeting a more cost-effective and capable FPGA platform. Built around the Tang Console 138K with 720p HDMI text and packed framebuffers, an in-tree MC68000-compatible soft CPU, flash-loaded apps, and BL616 USB input.
5 TangMiner Public FPGA / Bitcoin hardware Tang Nano FPGA hash engine for Sipeed Tang Nano boards, paired with a host Stratum client and strict hardware nonce validation.
6 VectorFPGA Private FPGA / vector graphics FPGA renderer for a 3D vector interpretation of Doom, outputting either 720p HDMI or analog X/Y signals for an oscilloscope. Its framebufferless Tang Mega 138K engine drives both displays from one atomic UART-fed vector list.
7 M45-goPool Public Bitcoin infrastructure Standalone mining pool with Bitcoin Core RPC/ZMQ integration, Stratum serving, TLS, status UI/API, rate limiting, bans, and operations docs. Pool
8 M45-Gamma-Firmware Public Embedded firmware Fast-booting, intentionally simple Bitaxe Gamma 602 firmware with overclocking tools and percentage-weighted multi-pool share splitting, plus Web Serial flashing, web-based updating, a live dashboard, PMBus/fan/OLED integration, and safety controls. Flasher
9 M45-Core-Firmware Public Embedded firmware Classic ESP32 mining firmware achieving about 620 kH/s on ESP32-WROOM-32 hardware, with Stratum, hardware SHA candidate loops, display UI, local setup, stats, and settings pages. Flasher
10 TMX9999-FPGA Private FPGA / CPU design TMS9900-compatible soft CPU and SoC work with HDMI text/graphics output, UART monitor, flash-loaded firmware, and compiled BASIC bring-up.
11 LM32-FPGA Private FPGA / CPU design Performance-focused attempt to build a fast, binary-compatible implementation of the LatticeMico32 instruction set as an FPGA soft CPU, wrapped in a small SoC with RAM, UART, LED I/O, HDMI output, flash storage, and benchmark tooling.
12 FactMapGen Private Factorio tooling Go browser editor for Factorio map-generation settings with guest workspaces, authenticated and audited presets, a native fast preview renderer for Nauvis and Space Age planets, and queued exact Factorio renders. Editor M45-Science GitHub
13 GD-WOLF Public Game engine / WebAssembly Wolfenstein 3D-style engine in Go with software raycasting, save previews, browser persistence, native builds, and selectable render modes. Play
14 goThoom Public Desktop client Modern cross-platform client for Clan Lord, a Macintosh-first 1997 title from Delta Tao and one of the earliest graphical MMOs, with Ebiten render backends, runtime plugins, asset handling, text-to-speech, and legacy-graphics cleanup.
15 ChatWire Public Game server operations In production since 2017 as part of the M45-Science operations stack, providing Discord-to-Factorio moderation, orchestration, HTTP APIs, WebSockets, and live logging. M45-Science itself spans about 750 Discord members and 18 hosted map/server instances, with roughly 10,000 Factorio player names and a 50 GB map archive in its database. M45-Science M45-Science GitHub
16 Facility38 Private Factory game / simulation Factory-building game and massively parallel simulation proof-of-concept focused on large-scale production, logistics, resource flows, and interacting systems.
17 BatteryMesh Private Embedded telemetry ESP32/ESP-NOW store-and-forward battery telemetry with sensor, relay, gateway, and bridge roles, plus BLE and self-hosted web dashboards, current measurement, and capacity tracking.
18 ONI-SeedView Public Visualization / WebAssembly Interactive Oxygen Not Included seed viewer using Go/Ebiten, map overlays, export support, and mobile-friendly controls. View
19 EUI Public UI toolkit Retained-mode Ebiten UI library with windows, flows, widgets, themes, scaling, debug overlays, and touch support. Demo
20 GoMUD2 Public Server runtime Go MUD server with telnet, optional TLS, ANSI rendering, in-game OLC editing, and structured player/builder/admin roles.
21 ProtonSync Private Linux automation Upload-first Proton Drive sync helper with inotify watching, stability checks, hashed state, terminal UI, and explicit safety modes.

Public Work By Area

Area Repositories
Hardware, firmware, and infrastructure TangMiner, M45-goPool (Pool), M45-Gamma-Firmware (Flasher), M45-Core-Firmware (Flasher), DaVinci-Resolve-Container, Canon-Webcam-Linux, PCB-Frame, IrPowerOn
Engines, clients, and interactive tools GD-DOOM (Play), GD-WOLF (Play), goThoom, ONI-SeedView (View), PixelPirates, GoMUD2, goMMO / goMMOServ, goMarketMadness / Market-Madness-TI99
Libraries, audio, and data experiments EUI (Demo), ImpSynth, GoBeep86, go-g726, numfmt, goXA, Acoustic-Space-Rendering, OpenCLFrac / golang-frac, GoRecoverBlurText
M45-Science Factorio operations ChatWire, SoftMod, FactorioServerBrowser, DownloadProxy, FactBanSync, FactorioCommunityList, RelayClient / RelayUpdater, RoleBot / HelpBot
Smaller utilities and preservation SolarLightCalc, goClanLordImgExport / goClanLordSndExport, goPixelChat, goRaycast2, Collatz, SeqPrimeGo, InterferencePattern, goWordSearch, goCardinal, goKillComments

Private Work Represented Without Links

Area Repositories Why they matter
FPGA and retro hardware Encore-4A, FocusTerm, Project-Retrace, VectorFPGA, TMX9999-FPGA, LM32-FPGA The strongest private cluster: FPGA video/audio, terminal and vector-display hardware, soft CPUs, and retro system work.
Infrastructure, embedded, and Bitcoin tooling BatteryMesh, ProtonSync, PoolCensus, goBitaxeRemote, ScriptSigSearch, stratum-binary-batch, bitgraph Telemetry, automation, mining, data inspection, and operational tooling that complements the public Bitcoin and firmware projects.
Factorio operations FactMapGen, FactModDatDecode, relayServer Internal tooling around map generation, mod data decoding, and server infrastructure.
Games and simulations Facility38, LumenClay, Void-Colony, Shellworld, Network-Sim, TestGame06022026, GamePrototype18 Larger private experiments in simulation, MUDs, terminal games, and prototype gameplay systems.
Data, media, and encoding experiments QR-Img, GFEC, chatCompress, dm_bias_fit, ottoWave, ottoWave2 Focused experiments in image/QR handling, forward error correction, compression, audio, and modeling.
Local setup and personal tooling linux-mac-win-setup, Project-List, M45-Swag Useful supporting repos, but less central to the public portfolio.

Thank you for visiting.

Pinned Loading

  1. M45-goPool M45-goPool Public

    Solo btc mining pool software, written in golang

    Go 4 5

  2. goThoom goThoom Public

    Clan Lord client written in golang

    Go 4 1

  3. GD-DOOM GD-DOOM Public

    A port of DOOM to golang

    Go 3

  4. GD-WOLF GD-WOLF Public

    A port of Wolfenstein 3D to golang

    Go 1

  5. M45-Gamma-Firmware M45-Gamma-Firmware Public

    Experimental firmware for Gamma 602 devices

    C

  6. TangMiner TangMiner Public

    Forked from skot/TangMiner

    FPGA Bitcoin miner targeting Gowin FPGAs on Sipeed Tang Nano boards

    Scala