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Update env module textures - #268

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UltraProdigy merged 4 commits into
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env-module-visual-updates
Sep 20, 2026
Merged

UltraProdigy merged 4 commits into
masterfrom
env-module-visual-updates

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@C0bra5

@C0bra5 C0bra5 commented Sep 18, 2026 •

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Summary

This PR improves the look of the environmental modules by adding new textures based on those made by @june-dev-username for their texture pack.

Screenshots

Module icons in game:

All the modules in alphabetic order of tags
1 2 3 4 5 6
1 Blank Beach Cold Coniferous Dead Dense
2 Dry End Forest Hills Hot Jungle
3 Lush Magical Mesa Mountain Mushroom Nether
4 Ocean Plains River Sandy Savana Snowy
5 Sparse Spooky Swamp Wasteland Wet

Industrial farm module overlay:

image

Checklist

  • I have tested this PR in DevEnv
  • I have tested this PR in Fullpack
  • This PR is in compliance with the GTNH AI Policy
    • No AI used
  • ❌ This PR requires another PR in order to merge

Co-Authored-By: June <140766131+june-dev-username@users.noreply.github.com>
@C0bra5 C0bra5 added Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison. Safe for Stable Bugfix with low break chance for patch releases labels Sep 18, 2026
@UltraProdigy
UltraProdigy merged commit 6c6f9ed into master Sep 20, 2026
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@UltraProdigy
UltraProdigy deleted the env-module-visual-updates branch September 20, 2026 21:57
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Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison. Safe for Stable Bugfix with low break chance for patch releases

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3 participants