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Real static libraries? #192

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@Alex18947

Nice work. Is there any chance to build real static libraries?

The problem with the current shared build is that you have large dll files that you need to copy around even if you need just a small part of ffmpeg. Building real windows static libraries (so large lib files and no dll files) would allow to include the headers, link against the lib files and produce a binary that would be small and would not depend on the large dll files.

(sorry for cross posting this, I also asked this on reddit but I don't see too much activity there)

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