RetroSnake AI transforms the classic Snake game into an intense battle between human reflexes and artificial intelligence. Players compete against an AI-controlled snake powered by A Pathfinding, heuristic survival logic, and real-time decision making โ creating a strategic and competitive arcade experience rather than a traditional snake clone.*
RetroSnake AI is not just another snake game.
This project was designed to combine:
- Classic retro snake gameplay
- Artificial Intelligence
- Real-time pathfinding
- Survival-based decision making
- Android game development
- Dynamic UI interactions
Unlike traditional snake games where enemies move randomly, the AI snake in RetroSnake intelligently calculates the safest and shortest possible route using the A* Pathfinding Algorithm along with additional survival heuristics to avoid self-destruction.
The project was fully developed in Kotlin using Android Studio and includes custom rendering, game loops, touch handling, AI movement systems, settings management, sound systems, and animated UI components.
- Uses A* Pathfinding Algorithm
- Dynamically recalculates paths
- Avoids obstacles and collisions
- Prevents self-trapping situations
- Competes against player in real time
Along with A* pathfinding, additional logic was integrated to improve AI survival:
- Safe movement validation
- Collision prediction
- Escape route checking
- Future path estimation
- Heuristic-based danger analysis
- Suicide prevention logic
This makes the AI behave more intelligently than traditional snake implementations.
- Neon green retro theme
- Smooth animations
- Arcade-inspired visuals
- Responsive game rendering
- Custom drawn canvas components
Players can:
- Change snake color
- Change player name
- Toggle music
- Pause/resume gameplay
- Access help/how-to-play screens
Integrated:
- Background music
- Eating sound effects
- Death sound effects
Using:
SoundPoolMediaPlayer
Different levels modify:
- Snake speed
- AI aggressiveness
- Gameplay intensity
| Technology | Purpose |
|---|---|
| Kotlin | Core Android Development |
| Android Studio | Development Environment |
| A* Algorithm | AI Pathfinding |
| Canvas API | Custom Rendering |
| SoundPool | Sound Effects |
| MediaPlayer | Background Music |
| SharedPreferences | Saving Settings |
| HTML Asset Page | Home/Menu Integration |
The enemy snake uses the A* algorithm to calculate the most efficient path toward food.
The algorithm evaluates:
- Current snake position
- Food position
- Obstacles
- Snake body positions
- Future movement possibilities
The project primarily uses:
- Manhattan Distance Heuristic
Formula:
h(n) = |x1 - x2| + |y1 - y2|
This helps the AI efficiently estimate the shortest route on a grid-based map.
app/
โ
โโโ AStarPathfinder.kt โ AI pathfinding logic
โโโ GameEngine.kt โ Core game mechanics
โโโ GameView.kt โ Rendering + touch handling
โโโ MainActivity.kt โ Android activity controller
โโโ gamelevel.kt โ Difficulty management
โ
โโโ assets/
โ โโโ index.html โ HTML home screen
โ
โโโ res/
โ โโโ drawable/ โ UI assets
โ โโโ raw/ โ Sound files
โ โโโ values/ โ Themes/colors/strings
- Controlled through touch gestures
- Collects food to grow
- Dies on collision
- Searches optimal food path
- Avoids dangerous routes
- Competes with player
Handles:
- Wall collision
- Self collision
- AI collision
- Head-to-head interaction
Unlike common snake games such as:
- Snake.io
- Slither.io
- Worms Zone
RetroSnake AI focuses heavily on:
- Algorithmic intelligence
- AI survival strategies
- Real-time pathfinding
- Educational AI implementation
- Offline single-player AI competition
This project behaves more like an AI simulation than a casual snake clone.
Through this project:
- Advanced pathfinding algorithms were implemented
- Android game loops were developed
- Real-time rendering systems were created
- AI decision-making systems were explored
- Mobile UI/game integration was achieved
- Multiplayer mode
- Machine Learning based AI
- Online leaderboard
- Procedural obstacles
- Dynamic maps
- Genetic Algorithm based learning AI
- Reinforcement Learning integration
git clone YOUR_REPOSITORY_LINK- Open project folder
- Sync Gradle
- Run on Emulator or Android Device
Give this repository a โญ on GitHub and support the project.