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  • Kyungpook National University

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Hellobot99/README.md

CS Student @ KNU | System & Balance Game Designer


Hey there!

I’m a CS Student at KNU based in South Korea.
I started out building game servers and moved into system and balance design. I write system specs that developers can build from directly, set growth and economy numbers in spreadsheets and simulations, and check them in playable prototypes.

What I Do

  • System Design: rules, flows, exceptions and data tables, written down to the level of server checks
  • Balance Design: growth curves, economy and reward pacing, set from target play time and checked by simulation
  • Prototyping: playable builds that run on the same numbers as the design docs, so I can test them myself

Projects

  • RaidMyDungeon · async PvP dungeon builder · sole designer on a team of 5
  • Netrunner's Playlist · cyberpunk idle game · design + C++ server on a team of 2 (server)
  • MapleStory Starforce · reverse-engineered design doc of the enhancement system (in progress)

📂 Portfolio: hellobot99.github.io/game-design-portfolio

My Tech Stack

  • Design Docs: Notion, Markdown, Mermaid (flowcharts)
  • Balance: Excel (formula-linked sheets, charts), Python (progression simulation, Monte Carlo)
  • Prototyping: Unity, HTML/JS web prototypes
  • AI: Claude Code for prototype code, simulators and data scripts. I make the design calls and check the results.
  • Engineering Background: C++, C, Java · IOCP, Boost.asio · MySQL, Oracle, Redis

Personal TMI

  • Dog person
  • I survive on Coke
  • Favorite Game: LOL, Factorio
  • On exchange in Tokyo (2026.04 ~ 2027.01)

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