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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -15,7 +15,7 @@ repositories {
Then depend on the Forge Mod API. This will automatically pull in dependencies too.

```kotlin
val version = "1.0.2"
val version = "1.0.2.1"
dependencies {
modImplementation("net.hypixel:mod-api-forge:$version")
// If you use ForgeGradle 2 you might need to use fg.deobf or deobfCompile instead. Consult your MDK for tips on how
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### Testing Your Changes

You can enable DevAuth to log in to the Hypixel server with your Minecraft account. Please see the [DevAuth docs](https://github.com/DJtheRedstoner/DevAuth) for more details.
You can enable DevAuth to log in to the Hypixel server with your Minecraft account. Please see the [DevAuth docs](https://github.com/DJtheRedstoner/DevAuth) for more details.
2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -36,7 +36,7 @@ buildscript {
apply plugin: 'net.minecraftforge.gradle.forge'
allprojects {
apply plugin: 'maven-publish'
version = "1.0.2" // First 3 numbers should correspond to the version of the API, last number is for the mod itself for any changes/fixes
version = "1.0.2.1" // First 3 numbers should correspond to the version of the API, last number is for the mod itself for any changes/fixes
group = "net.hypixel" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "HypixelModAPI"

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