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feat(taskbar): add playback buttons under the windows taskbar thumbnail - #608

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@InstaZDLL InstaZDLL commented Sep 11, 2026

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Closes #583.

Hovering WaveFlow's icon in the Windows taskbar now shows previous / play-pause / next under the window preview, so playback can be driven without bringing the window back from the tray or from behind other windows.

The scope is deliberately limited to the three buttons: no progress bar on the taskbar icon and no overlay badge.

How a click gets back to the app

Adding the buttons with ITaskbarList3::ThumbBarAddButtons is the easy part. A click is reported as WM_COMMAND / THBN_CLICKED sent to the window procedure, which tao owns, and Tauri has no hook for it:

  • tao's with_msg_hook is filled by Tauri itself (app.rs, for menu accelerators) and not exposed;
  • it only sees messages pulled by GetMessageW, which are posted ones, so it would miss a sent message anyway.

So setup subclasses the main window with SetWindowSubclass. tao (event_loop.rs) and tauri-runtime-wry (undecorated_resizing.rs) already install their own subclasses the same way. It has to run on the thread that created the window, which setup does.

The module also handles these constraints:

  • The toolbar goes on at TaskbarButtonCreated. Before the taskbar button exists, ThumbBarAddButtons fails. main starts hidden, so the message first arrives at the splash handoff. It comes again when the window returns from the tray, and the toolbar is added again then.
  • All COM and icon calls stay on the window's thread. The player:state listener and the label command only update shared state, then post a registered refresh message to the window.
  • Play/pause follows player:state, the event the in-app button follows, not the last click: a click the engine ignores must not flip the icon. loading is skipped so the icon doesn't flicker between two tracks.
  • Icons are drawn at runtime with tiny-skia (already a dependency) at the small-icon size. They are near-black on a light taskbar and white on a dark one (SystemUsesLightTheme), and are redrawn on WM_SETTINGCHANGE. THUMBBUTTON takes an HICON directly, so there is no image list.
  • Tooltips ride on the tray's existing label push (set_tray_labels gains play / pause). They reuse player.controls.play / .pause and the tray's previous / next strings, so there are no new locale keys.

Other changes

  • The tray's play/pause toggle moves from lib.rs to player_actions::toggle_play_pause, which the tray and the taskbar buttons now share, per the invariant on non-frontend control surfaces. It uses try_state instead of state, because the taskbar calls it from a window procedure, where a panic aborts the process.
  • Behaviour change, tray included: play/pause now works from Idle and Ended. The decoder only handles AudioCmd::Resume while a track is paused, so the old toggle did nothing after launch or at the end of the queue. That defect predates this PR and was found in review. Those two states now load the persisted resume point, as the in-app Play button does. The sequence moved from the player_resume_last command into player_actions::resume_last, which the command now delegates to. It reads the pool and the profile id under a single lock (require_profile_snapshot). MPD and the OS media controls have the same defect; that is tracked in bug: play does nothing from mpd or the os media controls when nothing is loaded #609.
  • windows gains the Win32_UI_Shell, Win32_UI_WindowsAndMessaging, Win32_Graphics_Gdi and Win32_System_Registry features.
  • Docs updated: ui.md (new section), invariants.md, crates.md, CLAUDE.md.

How I tested

Manually on Windows 11:

  • the three buttons appear under the thumbnail and drive playback;
  • tooltips change with the UI language;
  • after closing to the tray and reopening the window, the buttons are back;
  • switching Windows to dark mode turns the glyphs white;
  • right after launch, with nothing touched in the app, play under the thumbnail restarts the last track from its saved position.

The app log shows no taskbar buttons warning throughout.

CI does not lint this module. Clippy only runs on the Linux runner, and taskbar_buttons.rs is cfg(windows). I ran cargo clippy -p waveflow --all-targets locally on Windows, with no warning on the new code. The one remaining warning, in wasapi_exclusive.rs, predates this branch and is fixed in #606. bun run typecheck, eslint and cargo fmt --check pass.

Two cases were not tested:

  • An elevated process. The module lets TaskbarButtonCreated and WM_COMMAND through the message filter, but I didn't run the app as admin.
  • A grouped taskbar button holding more windows than fit, where Windows shows a list instead of thumbnails, so there is nowhere for the toolbar to appear.

Hovering WaveFlow's taskbar icon now shows previous / play-pause / next
under the window preview, so playback can be driven without bringing
the window back. Only the three buttons: no progress bar and no overlay
badge.

The taskbar reports a click as a WM_COMMAND sent to the window
procedure, which tao owns. Tauri exposes no hook for it: tao's msg_hook
is taken by Tauri for menu accelerators, and only sees posted messages.
So setup subclasses the main window with SetWindowSubclass, next to the
subclasses tao and tauri-runtime-wry already install. The toolbar goes
on at TaskbarButtonCreated, and again when the window comes back from
the tray.

The play/pause icon follows player:state rather than the last click.
Glyphs are drawn at runtime with tiny-skia, dark on a light taskbar and
white on a dark one, and redrawn when the theme changes. Tooltips ride
on the tray's label push and reuse existing keys, so no locale changes.

The tray's play/pause toggle moves to player_actions so both surfaces
share it.

Closes #583
@InstaZDLL InstaZDLL added scope: frontend React/Vite frontend (src/) scope: backend Rust/Tauri backend (src-tauri/) scope: i18n Translations (src/i18n/) scope: docs Docs, README, assets type: feat New feature size: xl > 500 lines labels Sep 11, 2026
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📝 Walkthrough

Walkthrough

Cette modification ajoute trois boutons de lecture à la miniature Windows. Elle centralise l’action lecture/pause, synchronise l’état et les libellés, génère les icônes selon le thème, puis initialise les contrôles dans l’application.

Changes

Contrôles de lecture dans la barre des tâches Windows

Layer / File(s) Summary
Actions partagées du lecteur
src-tauri/crates/app/src/player_actions.rs, src-tauri/crates/app/src/commands/player.rs, src-tauri/crates/app/src/lib.rs, docs/architecture/invariants.md, CLAUDE.md
toggle_play_pause utilise l’état du moteur. Depuis Idle ou Ended, la fonction appelle resume_last. Le tray et la barre des tâches utilisent cette action commune.
Implémentation des boutons Windows
src-tauri/crates/app/src/taskbar_buttons.rs, src-tauri/crates/app/Cargo.toml
Le module crée les trois boutons, traite les messages Windows, suit player:state, détecte le thème et gère les icônes et les ressources COM.
Initialisation et libellés localisés
src-tauri/crates/app/src/commands/tray.rs, src-tauri/crates/app/src/lib.rs, src/i18n/index.ts, src/lib/tauri/tray.ts, docs/features/ui.md, docs/architecture/crates.md
L’application initialise les contrôles après TaskbarButtonCreated et transmet les libellés previous, play, pause et next au module Windows.

Priority: ➖ Normal

Estimated code review effort: 4 (Complex) | ~45 minutes

Change: Feature

Sequence Diagram(s)

sequenceDiagram
  participant Utilisateur
  participant MiniatureWindows as Miniature Windows
  participant TaskbarButtons as taskbar_buttons
  participant PlayerActions as player_actions
  participant Moteur as Moteur de lecture
  Utilisateur->>MiniatureWindows: Clique sur lecture/pause
  MiniatureWindows->>TaskbarButtons: WM_COMMAND
  TaskbarButtons->>PlayerActions: toggle_play_pause
  PlayerActions->>Moteur: Pause, Resume ou LoadAndPlay
  Moteur-->>TaskbarButtons: player:state
  TaskbarButtons-->>MiniatureWindows: Icône et infobulle actualisées
Loading

Merge Risk: ⚪ Minimal · up to bcd9a

The reviewed change preserves a coherent persisted playback-resume snapshot, with no remaining concrete merge-blocking risk identified.

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 53.33% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 30 functions across 7 files. Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (4 passed)
Check name Status Explanation
Linked Issues check ✅ Passed Pour #583, taskbar_buttons ajoute trois boutons fixes via ITaskbarList3, après TaskbarButtonCreated, avec gestion des clics par sous-classe de fenêtre. Les actions précédent, lecture/pause et su…
Out of Scope Changes check ✅ Passed Les changements restent liés à #583. Le partage de toggle_play_pause, la correction de resume_last pour Idle et Ended et la lecture atomique du profil rendent le contrôle lecture/pause fiable …
Title check ✅ Passed Le titre est concis, suit le format Conventional Commits et décrit clairement l’ajout principal des boutons de lecture sous la miniature de la barre des tâches Windows.
Description check ✅ Passed La description est complète et couvre le comportement, l’implémentation, les tests manuels, les limites connues et l’issue liée. Elle ne reprend pas les sections « Summary » et « Checklist » du modèle…
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@InstaZDLL InstaZDLL self-assigned this Sep 11, 2026
Only the Windows taskbar buttons read them, so the Linux and macOS builds failed on dead_code under -D warnings. Clippy on Windows could not see it.

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⚠️ Outside diff range comments (1)
src-tauri/crates/app/src/player_actions.rs (1)

52-71: 🎯 Functional Correctness | 🟠 Major | ⚡ Quick win

Gérer PlayerState::Ended dans toggle_play_pause. Le tray et la barre des tâches affichent un contrôle Play après la fin. Pourtant, toggle_play_pause retourne immédiatement pour Ended. AudioCmd::Resume ne reprend qu’un flux en pause et est ignoré lorsque le décodeur n’exécute plus play_track. Rechargez donc la piste courante via le chemin existant LoadAndPlay au lieu de retourner silencieusement.

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In `@src-tauri/crates/app/src/player_actions.rs` around lines 52 - 71, Update
toggle_play_pause to handle PlayerState::Ended by reloading and playing the
current track through the existing LoadAndPlay path instead of returning or
sending AudioCmd::Resume. Preserve the current Playing, Paused, Idle, and
Loading behavior, and reuse the existing current-track/load-play mechanism.
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Outside diff comments:
In `@src-tauri/crates/app/src/player_actions.rs`:
- Around line 52-71: Update toggle_play_pause to handle PlayerState::Ended by
reloading and playing the current track through the existing LoadAndPlay path
instead of returning or sending AudioCmd::Resume. Preserve the current Playing,
Paused, Idle, and Loading behavior, and reuse the existing
current-track/load-play mechanism.

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…dle or ended

The decoder only honours Resume while a track is paused: from Idle or
Ended it has no track open and drops the command. The tray's play/pause
therefore did nothing after launch or at the end of the queue, and the
taskbar button inherited that when the toggle moved to player_actions.

Idle and Ended now load the persisted resume point, as the in-app Play
button does. The sequence moves out of the player_resume_last command
into player_actions::resume_last so both paths share it.
@InstaZDLL

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@coderabbitai Thanks, confirmed, and the problem was wider than Ended. Fixed in f8445fe.

The decoder only honours AudioCmd::Resume inside play_track's pause loop. The idle loop drops every other command (decoder.rs, _ => {}), so the old toggle was dead in two cases:

  • Ended: it returned early, as you pointed out.
  • Idle: it sent Resume, which the decoder ignored. That is the state right after launch with a restored track, so the tray's play/pause (the old behaviour this toggle came from) did nothing then either.

Idle | Ended now load the persisted resume point, the same thing PlayerContext::togglePlayback does through player_resume_last. That sequence moved into player_actions::resume_last, and the command now delegates to it, so there is still one copy. Loading is still left alone.

Out of scope for this PR, but noted: MPD's bare play and the SMTC Play/Toggle events also send Resume from Idle.

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Actionable comments posted: 1

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Inline comments:
In `@src-tauri/crates/app/src/player_actions.rs`:
- Around line 97-98: Dans resume_last, remplacez les appels séparés à
AppState::require_profile_pool et AppState::require_profile_id par
require_profile_snapshot() afin d’obtenir le pool et l’identifiant du même
profil actif. Conservez le pool du snapshot pour restaurer la file et
transmettez Some(profile_id) à emit_track_changed.

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Comment thread src-tauri/crates/app/src/player_actions.rs Outdated
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@InstaZDLL Merci pour la correction et l’analyse détaillée.

La centralisation dans player_actions::resume_last corrige les cas Idle et Ended sans dupliquer la séquence de reprise. Le traitement distinct de Loading est également cohérent.

Souhaitez-vous que j’ouvre une issue de suivi pour MPD play et les événements SMTC Play/Toggle depuis Idle ?

🐇 ✅


✏️ Learnings added
Learnt from: InstaZDLL
URL: https://github.com/InstaZDLL/WaveFlow/pull/608

Timestamp: 2026-09-11T09:15:59.694Z
Learning: Dans `src-tauri/crates/app/src/decoder.rs`, le décodeur traite `AudioCmd::Resume` seulement dans la boucle de pause de `play_track`; sa boucle Idle ignore les autres commandes. Les surfaces de contrôle qui reprennent la lecture depuis `Idle` ou `Ended` doivent donc appeler `player_actions::resume_last` pour charger le point de reprise persistant, plutôt que d’envoyer `AudioCmd::Resume`.

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resume_last took the pool and the profile id with two separate awaits,
a sequence carried over from the player_resume_last command. A profile
switch landing between them would pair one profile's resume point with
the other's id in the track-changed event. require_profile_snapshot
reads both under a single lock, as player_actions::step already does.
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@coderabbitai No need to open one: the MPD and OS media controls follow-up is tracked in #609, with the SMTC-at-launch observation that came out of manual testing.

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@InstaZDLL Merci pour la précision. #609 couvre déjà le suivi MPD, les contrôles média OS et le cas SMTC au lancement. Aucune issue supplémentaire n’est nécessaire.


🧠 Learnings used
Learnt from: InstaZDLL
URL: https://github.com/InstaZDLL/WaveFlow/pull/608

Timestamp: 2026-09-11T09:15:59.761Z
Learning: Dans `src-tauri/crates/app/src/decoder.rs`, le décodeur traite `AudioCmd::Resume` seulement dans la boucle de pause de `play_track`; sa boucle Idle ignore les autres commandes. Les surfaces de contrôle qui reprennent la lecture depuis `Idle` ou `Ended` doivent donc appeler `player_actions::resume_last` pour charger le point de reprise persistant, plutôt que d’envoyer `AudioCmd::Resume`.

You are interacting with an AI system.

@InstaZDLL
InstaZDLL merged commit 5bb3467 into main Sep 11, 2026
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InstaZDLL deleted the feat/583-taskbar-thumbnail-buttons branch September 11, 2026 18:35
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feat: playback buttons on the Windows taskbar thumbnail

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