I'm a developer focused on systems design, interface design, and the 3D pipelines that feed them. I treat AI agents as part of the toolchain: I direct them through small, verified steps so I can prototype quickly without giving up polish or reliability.
I care about the details that make an experience feel premium: consistent UI, readable type, smooth motion, and systems that behave the same way every time.
- languages: python · powershell · markdown
- 3d & art: blender 4.5 · procedural modelling · python scripting for blender · asset export
- design: systems design · ui/ux · rapid prototyping
- ai workflow: claude code · cline · agent-directed, phase-by-phase development
- tools: git · github · vs code · obsidian · windows
- Building advanced systems and polished interfaces
- Refining 3D asset pipelines with Blender and Python automation
- Developing a repeatable, AI-assisted workflow for fast, dependable prototyping