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A few headers I've seen pop up a few times #24

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@Forsaken-Gaming

Hello! First off, I just want to say this is absolutely amazing work. I mean, I never thought I'd see some of these 32-bit apps functioning in any capacity again on a modern iDevice.

First one is _ExtAudioFileWrapAudioFileID from /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox
I get this when I try games built with Clickteam Fusion and when they try to play audio (makes sense).

Another one I get is: Library not loaded: /System/Library/Frameworks/ImageIO.framework/ImageIO
Reason: image not found
This happens when I try Bubble Ball

Last one I'm noticing reoccurring is: MemoryRead32 at guest address 0x00000004

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