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This project was created as part of university coursework by Jake Astles in 2025.

All original work is protected under the Creative Commons Attribution 4.0 International License (CC BY 4.0).

Academic plagiarism is strictly prohibited. You are not allowed to submit this work, or any direct derivative, for academic credit at any institution.

You are welcome to use, adapt, and build upon this project for personal or non-academic purposes, provided proper credit is given.

About

This is the simulation I had to do for my Graphics Programming Module. It creates hundreds of meshes, which include pyramids, cubes and one earth and terrain mesh. These are then textured and lit accordingly, using a custom mesh loader and a TGA texture loader. You can also access a menu for typing and advanced movement.

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