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A pure Java Three-Dimensional network multiplayer melee game using raycasting method

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Project Pather Client

A pure Java Three-Dimensional online multiplayer melee game using raycasting render method.

Server End:

https://github.com/MarkYHZhang/ProjectPatherServer

Video Demonstration (click the image below to view video)

Project Pather Video Demonstration

Additional Info

  • Completely custom game engine purely coded in Java.
  • Uses breadth first search for path finding
  • Uses depth first search for landing page background maze animation.
  • Real-time communication using custom TCP protocol

About

A pure Java Three-Dimensional network multiplayer melee game using raycasting method

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