Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

PhysX Simulation Assignment

The goal of the assignment was to create a simulation of a demolition which includes:

  • Heavy Machinery
  • A Man-made structure destroyed.

Tech Stack

  • C++
  • PhysX from Nvidia
  • GLUT (OpenGL)

What were we given?

  • A full rendering engine written in Opencl and C++ by my Lecturer.
  • A basic abstraction over the PhysX SDK.

What I Created

I created a tree house with a player and a chainsaw. The goal of the simulation is to use the chainsaw to chop down the tree. I added some features to the existing engine:

  • Custom Cylinder Rendering atop the existing OpenGL
  • A custom particle system for simulating woodchips

About

Physics Simulation Assignment

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages