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chore(build): pin the LaunchGame module to launch-game-cmake-v2 - #4
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…> layout Repoint the pinned aggregate archive from 5fec6043 to e98e9b32 (launch-game-cmake-v2) so standalone F5 debugging resolves the shared install directory install/<arch>/<config> exactly like the aggregator, instead of the old build/launch-game/<config>/install/output payload. Co-Authored-By: Claude Code <noreply@anthropic.com>
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What
Repoint the pinned aggregate archive from
5fec6043toe98e9b32(launch-game-cmake-v2).Why
The aggregator now defaults to
build/<arch>/<config>/install/<arch>/<config>and merges the LaunchGame payload into the shared install directory (MetaHookSv/MetaHookSv#917). Standalone plugins fetch the sharedLaunchGame.cmakefrom this pinned archive, so they still stage into the oldbuild/launch-game/<config>/install/output. Pointing at the new retained commit aligns standalone F5 debugging with the aggregator.Scope
One line: the archive URL SHA in
cmake/LaunchGame.cmake. The pinned tag is documented aslaunch-game-cmake-v2; the bootstrap URL itself uses the commit SHA.🤖 Generated with Claude Code