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chore(build): pin the LaunchGame module to launch-game-cmake-v2 - #4

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hzqst merged 1 commit into
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chore/launch-game-cmake-v2
Oct 9, 2026
Merged

hzqst merged 1 commit into
mainfrom
chore/launch-game-cmake-v2

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@hzqst

@hzqst hzqst commented Oct 9, 2026

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What

Repoint the pinned aggregate archive from 5fec6043 to e98e9b32 (launch-game-cmake-v2).

Why

The aggregator now defaults to build/<arch>/<config> / install/<arch>/<config> and merges the LaunchGame payload into the shared install directory (MetaHookSv/MetaHookSv#917). Standalone plugins fetch the shared LaunchGame.cmake from this pinned archive, so they still stage into the old build/launch-game/<config>/install/output. Pointing at the new retained commit aligns standalone F5 debugging with the aggregator.

Scope

One line: the archive URL SHA in cmake/LaunchGame.cmake. The pinned tag is documented as launch-game-cmake-v2; the bootstrap URL itself uses the commit SHA.

🤖 Generated with Claude Code

…> layout

Repoint the pinned aggregate archive from 5fec6043 to e98e9b32
(launch-game-cmake-v2) so standalone F5 debugging resolves the shared
install directory install/<arch>/<config> exactly like the aggregator,
instead of the old build/launch-game/<config>/install/output payload.

Co-Authored-By: Claude Code <noreply@anthropic.com>
@hzqst
hzqst merged commit 09f32f4 into main Oct 9, 2026
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@hzqst
hzqst deleted the chore/launch-game-cmake-v2 branch October 9, 2026 06:01
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