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Murillo
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Human-Invaders-Web-Game
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feat: define camera bounds
Build and Deploy
#47:
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15740df
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1m 12s
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master
1m 12s
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feat: recalculate enemy limits in case of camera change
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#46:
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2d6b4b7
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1m 15s
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feat: add bound screen limit when enemy is created
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#45:
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c625798
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1m 26s
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feat: eneny starts position Y 0
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#44:
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fec7014
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1m 15s
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feat: add fire function when player cliks in the alien spaceship
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#43:
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f040ed4
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1m 1s
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master
1m 1s
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fix: avoid text selection in mobile device
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#42:
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cf33008
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1m 27s
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feat: check if pointer input is over space craft to move it to the sides
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#41:
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1m 18s
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1m 18s
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refactor: add strategy and command patter for player inputs in space …
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#40:
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677b660
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1m 3s
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1m 3s
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feat: add move by click to left or right
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#39:
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eb43813
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1m 17s
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1m 17s
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refactor: apply prettier format
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#38:
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bb7d83c
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feat: add camera top when device is mobile
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#37:
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ddcfa1f
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1m 9s
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feat: add a new top scene
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#36:
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3d648ee
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1m 20s
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feat: update vite and rollup libraries
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#35:
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3c7c2d5
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1m 15s
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1m 15s
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feat: update modal component to be responsible
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#34:
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a5408ee
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1m 22s
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1m 22s
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ci: update ubuntu worker version
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#33:
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237e49d
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1m 22s
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1m 22s
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feat: adjust game life component in screen to be responsible
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#32:
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