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Nakshatra480/README.md
Typing SVG

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About

I build AI systems end to end - the model, the pipeline that feeds it, and the product it ships inside.

I like the whole stack of the problem: framing it, getting the data honest, training something that holds up out of sample, then wrapping it in an interface people will actually use. That has meant LSTM forecasters trading against live Binance data, Gemini-backed assistants with real conversation memory, and real-time collaborative systems on WebSockets.

The other half of my time goes to open-source infrastructure. I am an experienced open-source contributor with sustained, merged work across CNCF security tooling, a Rust JavaScript engine, GPU virtualisation middleware and an Ethereum client.

B.Tech Computer Science & Engineering · India

Nakshatra Sharma

ship it. break it. ship it again.

Open Source

Project What it is Lang My focus there
Kubescape CNCF Kubernetes security posture scanner scan pipeline · SBOM · anonymiser
Boa Embeddable JavaScript engine in Rust VM semantics · built-ins · Fetch runtime
HAMi CNCF heterogeneous GPU virtualisation vGPU metrics hardening
Besu Ethereum execution client JSON-RPC trace & debug APIs
 What that work actually looked like
  • Kubescape - scan pipeline internals: control filtering, output formats, SBOM emission, an MCP server surface, and the anonymiser that scrubs identifying data before results leave the cluster.
  • Boa - VM completion-record semantics for Yield/Return, ECMAScript built-ins (Iterator.concat, atob/btoa), and the WHATWG Fetch runtime including AbortController and Request/Response.clone().
  • HAMi - hardened the vGPU monitor's metrics scrape path against panics on malformed or uninitialised device state.
  • Besu - fixed unhandled exceptions and off-by-one validation in the JSON-RPC trace and debug APIs; enriched the readiness endpoint with diagnostics.

Tech

AI / ML

Languages

Data & Product

Stats

 







contribution snake

Building something with AI?

Typing SVG

Portfolio · Email · LinkedIn · GitHub

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  1. boa boa Public

    Forked from boa-dev/boa

    Boa is an embeddable Javascript engine written in Rust.

    Rust

  2. kruise-game kruise-game Public

    Forked from openkruise/kruise-game

    Game Servers Management on Kubernetes

    Go

  3. oscars oscars Public

    Forked from boa-dev/oscars

    Garbage collection experimentation for the Boa engine

    Rust

  4. Rein Rein Public

    Forked from AOSSIE-Org/Rein

    Cross-Platform LAN-Based Remote Input Controller

    TypeScript