Description
Author high-fidelity vector (SVG) masters and un-rotated blockstates for the foundational subterranean blocks: Stone, Cobblestone, and Diamond Ore, matching the official cinematic Minecraft trailer aesthetic.
Scope of Work
1. Vector Masters (textures/)
-
textures/stone.svg:
- Clean slate base palette with stylized horizontal striation bars.
- Primary shapes aligned to the 32px texel grid (16x16 vanilla resolution).
- Seamless toroidal wrapping for striation bars touching canvas borders ($X=0 \leftrightarrow X=512$).
-
textures/cobblestone.svg:
- Stepped, rounded cobblestone boulders over dark mortar.
-
Seamless Toroidal Tiling: Verified $X$ and $Y$ wrapping so boulders stack and tile without cutoffs, hard seams, or asymmetrical blobs.
- 2-to-3 tone depth (subtle sunlit highlights and crevice shadows) to match Keyframe trailer art direction.
-
textures/diamond_ore.svg:
-
Base Sync: Background striation pattern and corner radius (
rx) must be identical to textures/stone.svg so ore blocks blend seamlessly with surrounding stone in caves.
- Nothing enforces this, and it will drift the first time
stone.svg is edited — whoever touches stone gets no signal that a second file depends on it. Add a comment at the top of both SVGs naming the other, and note in the PR whether a build-time assertion in tools/build.mjs is worth adding.
- Vibrant 2-tone diamond crystal gem overlays (light cyan highlight + deep teal shadow).
2. Blockstate Definitions (pack_template/assets/minecraft/blockstates/)
pack_template/assets/minecraft/blockstates/stone.json
pack_template/assets/minecraft/blockstates/cobblestone.json
pack_template/assets/minecraft/blockstates/diamond_ore.json
Check vanilla before authoring all three. Every blockstate in this pack exists to suppress vanilla's rotation or mirroring, which would break seamless toroidal tiling — the established shape is a single-entry array, as in dirt.json:
{ "variants": { "": [ { "model": "minecraft:block/dirt" } ] } }
stone is varied in vanilla and needs the override. cobblestone and diamond_ore are believed to be single-variant already — verify against the vanilla assets, and drop whichever files would be no-ops rather than shipping overrides that change nothing.
3. Models — none required
Stone, cobblestone and diamond ore all use the vanilla cube model, so no files under pack_template/assets/minecraft/models/block/ are needed. Models are authored here only where a non-default parent applies, as the grass family does with minecraft:block/cross. Stated so the omission reads as deliberate.
Technical & Contribution Requirements
Please review the Contributing Guidelines before opening the PR:
Description
Author high-fidelity vector (SVG) masters and un-rotated blockstates for the foundational subterranean blocks: Stone, Cobblestone, and Diamond Ore, matching the official cinematic Minecraft trailer aesthetic.
Scope of Work
1. Vector Masters (
textures/)textures/stone.svg:textures/cobblestone.svg:textures/diamond_ore.svg:rx) must be identical totextures/stone.svgso ore blocks blend seamlessly with surrounding stone in caves.stone.svgis edited — whoever touches stone gets no signal that a second file depends on it. Add a comment at the top of both SVGs naming the other, and note in the PR whether a build-time assertion intools/build.mjsis worth adding.2. Blockstate Definitions (
pack_template/assets/minecraft/blockstates/)pack_template/assets/minecraft/blockstates/stone.jsonpack_template/assets/minecraft/blockstates/cobblestone.jsonpack_template/assets/minecraft/blockstates/diamond_ore.jsonCheck vanilla before authoring all three. Every blockstate in this pack exists to suppress vanilla's rotation or mirroring, which would break seamless toroidal tiling — the established shape is a single-entry array, as in
dirt.json:{ "variants": { "": [ { "model": "minecraft:block/dirt" } ] } }stoneis varied in vanilla and needs the override.cobblestoneanddiamond_oreare believed to be single-variant already — verify against the vanilla assets, and drop whichever files would be no-ops rather than shipping overrides that change nothing.3. Models — none required
Stone, cobblestone and diamond ore all use the vanilla cube model, so no files under
pack_template/assets/minecraft/models/block/are needed. Models are authored here only where a non-default parent applies, as the grass family does withminecraft:block/cross. Stated so the omission reads as deliberate.Technical & Contribution Requirements
Please review the Contributing Guidelines before opening the PR:
CHANGELOG.md[Unreleased]updated with the blocks added.release.ymlfails a stable release when the version has no changelog section, and that failure surfaces at tag time rather than in the PR that caused it.viewBox="0 0 512 512").diamond_ore.svgbackground matchesstone.svgexactly..editorconfig.npm run build.feat(textures): author stone, cobblestone, and diamond_ore vector masters).git commit -s).main(no merge commits).