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[Linux] Crashes in ApplyOnHitAttributes #3

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@OfficerSpy

The actual crashes it traced back to Native_HookValueString from tf2attributes, but it always crashes directly at the same spot. For context, this specific crash happens when a player uses a Monoculus spell and it damages someone.

https://crash.limetech.org/yoemto4rt76f

The report is SIGSEGV /SEGV_MAPERR accessing 0x44.

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