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@STEXS-Technologies

STEXS

Building Rust infrastructure for multiplayer game backends and the reliable systems behind them.

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  1. shardline shardline Public

    Self-hosted, content-addressed storage infrastructure for AI models, datasets, containers, and build artifacts, with deduplication, integrity verification, and resilient data operations.

    Rust 20 5

  2. penelope penelope Public

    Rust library for deterministic sagas, recoverable tasks, and rewindable computation, with bounded replay, client-side prediction, and explicit effect finality.

    Rust 4

  3. trustgrant trustgrant Public

    Delegation protocol for decentralized authority over resources and operations

    Rust

  4. statechronicle statechronicle Public

    Infrastructure-agnostic, domain-extensible verifiable state engine for deterministic transitions, cryptographic commitments, replay, and integrity proofs.

    Rust

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