@ErikRingen We have talked briefly before about including clade-specific varying effects. I think you had experimented with this at some point. Could you perhaps dig out your Stan code implementation?
I think this would be a nice feature if we can implement it correctly.
@ErikRingen We have talked briefly before about including clade-specific varying effects. I think you had experimented with this at some point. Could you perhaps dig out your Stan code implementation?
I think this would be a nice feature if we can implement it correctly.