Split slow tests into a nightly-only suite - #1036
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MvtTileTest.testCallouts and .replayStreetNumbers loop over every GPX fixture through the full grid/callout engine with no real assertions, taking minutes each; AudioEngineTest (except beaconList) and MvtPerformanceTest.testMapAreas do real-time audio playback / live network tile fetches for the same reason. All are now excluded from the PR-blocking test/connectedCheck runs and only execute in nightly.yaml, which also now runs the full instrumentation suite unfiltered. Also drops the commented-out instrumentation job blocks this supersedes. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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MvtTileTest.testCallouts and .replayStreetNumbers loop over every GPX fixture through the full grid/callout engine with no real assertions, taking minutes each; AudioEngineTest (except beaconList) and MvtPerformanceTest.testMapAreas do real-time audio playback / live network tile fetches for the same reason. All are now excluded from the PR-blocking test/connectedCheck runs and only execute in nightly.yaml, which also now runs the full instrumentation suite unfiltered. Also drops the commented-out instrumentation job blocks this supersedes.