CI candidate: compile observer and validate-only spike - #1
CI candidate: compile observer and validate-only spike#1mark-e-deyoung wants to merge 15 commits into
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Build/distribution policy added at This PR remains a CI/review gate, not a release. Current policy reserves Windows CI has also been repaired: normal compile validation now pins |
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CI repair verification complete. Public run
The earlier Windows failure was caused by |
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Public experimental distribution channel is now live for this draft CI candidate. Rolling prerelease:
Packages are published only after observer-contract, full Linux engine, and full Windows engine gates pass. Build-time provenance identifies binaries as Latest run Current rolling candidate: This PR remains draft/build-and-distribution evidence only. Do not merge solely because the public build channel is green; private A/B/C semantic parity and side-effect validation remain separate gates. |
Release-surface hardening checkpoint — 2026-08-30Agent-generated review note; this does not change the engine candidate or constitute merge approval. Independent review found one workflow hardening item: Tracked in #2: make Do not patch the current candidate branch directly just to make this fix: a direct push is itself the rolling-release trigger. Prepare/review the workflow-only hardening separately, then merge deliberately when the candidate/promotion state is ready. The engine semantic delta itself remains under the existing private runtime/A/B/C and side-effect gates. |
Public CI/review candidate for the bounded OXCE 8.6.5 compile-observer and validate-only work.
Scope is intentionally narrow:
Game::loadMods()phase hooksemper-exp-currentprerelease with machine-readable manifest/checksumsGenerator-validator boundary:
This PR is being used as a public build/test gate only. Do not merge until private runtime/parity/no-side-effect validation is complete. No proprietary X-COM assets or private development history are included.