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[invader-bludgeon] add feature to bludgeon bitmap tags missing bitmap sequence entries. #220

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@Aerocatia

It turns out these are more common than I thought thanks to old MEK versions producing these and manually fixing it is giving people grief. This should be simple to do, just add a one-bitmap sequence entry for every bitmap in the bitmap data array. Sprites will not be able to be bludgeoned like this, but that is OK since it was completely hosed anyway if it was a sprite.

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