Description
When a player is marked for death, the transparent shroud marker used to be visible for spectators, but it's not visible for a while. I rather think it's a bug than an intended feature. Could you please fix it?
I saw in the socket communication that the spectator receives the message, so it seems like the issue is in the frontend.
42/test,["updatePlayer",{"index":10,"property":"isMarkedForDeath","value":true},"8665467027610"]
Steps to reproduce
- Join a lobby with a storyteller and a spectator.
- The spectator requests grim access.
- The storyteller approves the grim access request.
- The storyteller changes to night.
- The storyteller marks a player for death.
Expected behavior:
The spectators should see the transparent shroud marker on the player marked for death as storytellers do.
Actual behavior:
The transparent shroud marker is not visible for the spectator, only for the storyteller.
Browser
Chrome
Operating System
Windows
Date and Time
August 12th, 2026
App User ID
8665467027610
Game Session
any session
Relevant console log output
N/A
Description
When a player is marked for death, the transparent shroud marker used to be visible for spectators, but it's not visible for a while. I rather think it's a bug than an intended feature. Could you please fix it?
I saw in the socket communication that the spectator receives the message, so it seems like the issue is in the frontend.
Steps to reproduce
Expected behavior:
The spectators should see the transparent shroud marker on the player marked for death as storytellers do.
Actual behavior:
The transparent shroud marker is not visible for the spectator, only for the storyteller.
Browser
Chrome
Operating System
Windows
Date and Time
August 12th, 2026
App User ID
8665467027610
Game Session
any session
Relevant console log output
N/A