What problem are you trying to solve?
When a script is particularly long, it can be a bit of a pain to pop it open and then scroll all the way down to see the jinxes. Even on a regular-sized script, jinxes are often not immediately visible without scrolling, especially if there are several of them or any Bootlegger rules.
Describe the solution you'd like
I think it would be a UX improvement if hovering over the character icon as it appears in the script to indicate a jinx displayed the jinx in question, instead of just the character name. For instance, in the screenshot below, the text "Organ Grinder" would instead read "Organ Grinder: If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too."
Because this doesn't display unless the icon is actively being hovered over, it shouldn't obscure any other visual elements. I don't think the current jinxes display should be removed, of course!
Alternatives you have considered
Hovering over the Djinn's character in the NPCs tab could also display a bullet list of jinxes, as the Bootlegger does with special rules.
Comments
No response
What problem are you trying to solve?
When a script is particularly long, it can be a bit of a pain to pop it open and then scroll all the way down to see the jinxes. Even on a regular-sized script, jinxes are often not immediately visible without scrolling, especially if there are several of them or any Bootlegger rules.
Describe the solution you'd like
I think it would be a UX improvement if hovering over the character icon as it appears in the script to indicate a jinx displayed the jinx in question, instead of just the character name. For instance, in the screenshot below, the text "Organ Grinder" would instead read "Organ Grinder: If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too."
Because this doesn't display unless the icon is actively being hovered over, it shouldn't obscure any other visual elements. I don't think the current jinxes display should be removed, of course!
Alternatives you have considered
Hovering over the Djinn's character in the NPCs tab could also display a bullet list of jinxes, as the Bootlegger does with special rules.
Comments
No response