I build AI systems, games, and software for myself.
Currently interested in AI agents, applied AI engineering, game systems, and building small products that I actually use.
馃幃 SteamGuess
A data-driven Steam game guessing game built around structured clues, configurable difficulty, player feedback, and real-time multiplayer.
TypeScript 路 React 路 Node.js 路 SQLite 路 Socket.IO 路 Docker
馃儚 HearthGen
Knowledge-graph augmented Hearthstone card generation using structured card semantics, LLM-based design, and Stable Diffusion LoRA.
Python 路 Knowledge Graph 路 LLM 路 CLIP 路 Stable Diffusion 路 LoRA
馃摎 Hayaku Shelf
A self-hosted personal media library for cataloguing games, films, books, anime, places, and other experiences.
Next.js 路 TypeScript 路 SQLite 路 Drizzle 路 Docker
馃搵 Manboard
A local-first spatial task workspace for humans and AI agents, with REST APIs and MCP integration.
React 路 FastAPI 路 Python 路 MCP 路 Docker
馃敆 Atlink
A full-stack URL shortener built around a cached redirect architecture.
Java 路 Spring Boot 路 React 路 Redis 路 Bigtable
My personal website, portfolio, writing space, and home for projects and experiments.
Next.js 路 TypeScript 路 Tailwind CSS 路 MDX
building things around AI, games, and personal software.