Skip to content

[macos] updated plugin for arm64 - #50

Open
alexey-unity wants to merge 1 commit into
masterfrom
macos-update-for-arm64
Open

[macos] updated plugin for arm64#50
alexey-unity wants to merge 1 commit into
masterfrom
macos-update-for-arm64

Conversation

@alexey-unity

Copy link
Copy Markdown
Contributor

Updated xcode project to build both arm64 and x64, updated code to use didModifyRange only for managed buffers

Updated xcode project to build both arm64 and x64, updated code to use didModifyRange only for managed buffers
@CoffeeLexer

Copy link
Copy Markdown

I see, you've updated project to remove OpenGL framework. Can we no longer build Render Plugin for Android on MacOS?

@alexey-unity

Copy link
Copy Markdown
Contributor Author

I see, you've updated project to remove OpenGL framework. Can we no longer build Render Plugin for Android on MacOS?

this is xcode project building apple bundle. Android.mk was left untouched (so it should continue working)

@CoffeeLexer

Copy link
Copy Markdown

this is xcode project building apple bundle. Android.mk was left untouched (so it should continue working)

Oh right. Looks good

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants