[macos] updated plugin for arm64 - #50
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alexey-unity wants to merge 1 commit into
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Updated xcode project to build both arm64 and x64, updated code to use didModifyRange only for managed buffers
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I see, you've updated project to remove OpenGL framework. Can we no longer build Render Plugin for Android on MacOS? |
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this is xcode project building apple bundle. Android.mk was left untouched (so it should continue working) |
Oh right. Looks good |
joao-maia-u3d
approved these changes
Aug 5, 2026
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Updated xcode project to build both arm64 and x64, updated code to use didModifyRange only for managed buffers