Skip to content
View ZhayaGT's full-sized avatar

Highlights

  • Pro

Block or report ZhayaGT

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ZhayaGt/README.md
ZhayaGT — Game Developer, Tech Art
itch.io Repositories Email

About

Game developer focused on tech art. I write shaders, build custom editor tools, and set up VFX systems — the layer between the artist's intent and what the engine actually draws.

  • Shader authoring — Shader Graph and hand-written HLSL: fullscreen post-processing, stylized materials, AR overlays.
  • Custom tools — editor extensions and standalone utilities that remove repetitive work from a production pipeline.
  • VFX & rendering — reactive post-processing driven by gameplay state, not just static looks.
  • Gameplay — designing and shipping small games end to end, from prototype to a playable build.

Games

Playable builds are published on zhayagt.itch.io.

Memory and observation game — remember the arrangement of a set of objects, then reproduce it. Full gameplay loop, menu flow, and audio.

Unity C# Released

Drone racing game. Reach the finish line through obstacle courses while competing against other drones. WASD flight controls.

Unity C# Racing

Side-scrolling platformer built for the Politeknik Negeri Malang assignment track. Level progression, finish zones, and dissolve-based scene transitions.

Unity C# Platformer

Top-down shooter — WASD to move, space to fire. Built solo.

Unity C# Shooter

Other Unity projects live in the repository list: The Statistic Adventure (game paired with a fuzzy-logic simulation core), Game Kartu 21 (blackjack), Aku Telat! (endless runner), and KMIPN — Midnight Moderator (team entry for GEMASTIK 2026).

Tech art & tools

Export a Unity Shader Graph as a clean, readable PNG. Parses the .shadergraph asset and re-lays the graph out deterministically instead of screenshotting the editor — even spacing, wires routed around nodes, Shader Graph's own styling, legible at any resolution.

C# Unity Tooling

Post-processing collection built with Fullscreen Shader Graph on Unity 6.3 / URP. Sanity and reality systems: screen warping for hallucination, heartbeat-reactive vignette, and other visual feedback tied to the character's psychological state.

Shader Graph URP Unity 6.3

Tech stack

C# Unity Shader Graph HLSL Godot Unreal Figma Git

Stats

GitHub stats Top languages
Streak

Open to collaboration on shaders, tools, and rendering work.

Popular repositories Loading

  1. ShaderSnap ShaderSnap Public

    Export a Unity Shader Graph as a clean, readable PNG. Parses the .shadergraph asset and re-lays the graph out deterministically instead of screenshotting the editor.

    C# 2

  2. ZhayaGt ZhayaGt Public

    1

  3. Latihan_LKS Latihan_LKS Public

  4. kamus kamus Public

    Forked from zrwidyaa11/kamus

    Flutter dictionary app prototype.

    C++

  5. Indo-Korea Indo-Korea Public

  6. Coba Coba Public