Voxel Engine MVP is a clean-architecture, engine-free voxel game foundation written in C# (.NET 8). It is designed to scale toward a full Minecraft-level voxel engine with real lighting, advanced chunk systems, Vulkan rendering, and structured game logic.
- Developer: Mikiyas Mulat
- Telegram: @cipher_me
- Email: mikiyasgptgo@gmail.com
For full architecture details, roadmap, and performance goals, see VoxelEngineMVP_Documentation.md.