Mobile developer focused on Flutter, with Kotlin and Swift in the toolbox for whenever a project needs a native touch. I'm comfortable going full-stack too — REST APIs, real-time services, and backends in Node.js or Spring Boot when the job calls for it.
Currently building mobile products at inteia, working on service integrations, geolocation, and scalable architectures (Clean Architecture, MVVM). Before that: military service, which is where the discipline and "just get it done" attitude come from.
🌐 Full CV, work history, and project write-ups live on my portfolio.
layer_canvas — a high-performance 2D compositing engine for Dart and Flutter. Renders typed layers (rects, paths, text, images, groups) to PNG/BMP/QOI at native speed via Blend2D + FFI. Pure Dart core, no dart:ui dependency, so it runs outside Flutter too — scripts, servers, wherever.
Flutter bindings: layer_canvas_flutter.



