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Game fails to start when compiled using msys2 (windows 10) #2

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@futuramafan4

I compiled the game on msys2 for windows and while the game did compile into an exe file it was unable to launch. When executing, a black window will appear for a split second and then immediately close. No errors showed up when using power shell to start the program and it does not have any dialogue about missing dll files. I used the latest code from github along with the latest assets from the asset page. I found that I am able to successfully compile the game using the code and assets from around July 12th 2023.

I used ucrt64 to compile the game, and used the command from the c1k3 readme to install the dependencies. I was able to successfully build the game for linux and have it execute properly.

The only error during the compiling process was that is could not make the zip file when executing "make release package OS=windows" but it did put the exe in a folder with all the dll files that it should have needed.

Let me know if you need any more information or the exe file.

The code from Sep 13, 2023 "adding ideas" fine on windows. "Swap y and z for entts" (sept 17th) has render issues on windows (didn't test on linux). Sept 23rd "names -> frames works, almost memory-clean, still need params" was the last version that I tested that would compile and start on windows (logo worked, but game itself did not render).

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