- 💻 Backend-focused developer working with Node.js, Express.js, MySQL, Sequelize, and REST APIs.
- ⚙️ Currently diving deeper into Modern C++20, STL, CMake, systems programming, and software architecture.
- 🎮 Game developer with experience in C#, Unity, gameplay systems, shaders, and game programming.
- 🚀 Interested in software architecture, developer tools, game technology, and building products.
- 🧠 I learn by building real projects and understanding how things work under the hood.
- 📚 Currently expanding my skills across backend engineering, C++, DevOps, and professional game development.
- 🎯 Long-term goal: build and ship high-quality software products and games.
An inventory management application built with:
Node.js · Express.js · Sequelize · MySQL · EJS
Features include:
- Product & category management
- Authentication
- Sessions
- Validation
- Database-backed CRUD operations
- Password reset flow
- RESTful backend architecture
A command-line todo application built while deepening my understanding of modern C++.
C++20 · STL · CMake · Ninja · File I/O · JSON Persistence
The project focuses on:
- Clean architecture
- Classes & object-oriented design
- Header/source separation
- File persistence
- Input handling
- STL usage
- Modern C++ practices
Building toward professional game development through Unity, C#, gameplay programming, shaders, algorithms, and systems-oriented game technology.
Long-term, I'm also interested in understanding game technology at a lower level through C++ and custom engine development.
- ⚙️ Modern C++ & Systems Programming
- 🏗️ Software Architecture & Design
- 🌐 Backend Architecture & API Design
- 🗄️ Database Design & Persistence
- 🐳 Docker, DevOps & Deployment
- 🎮 Professional Game Programming
- 🎨 Shaders & Rendering
- 🧩 Game Engine Architecture
- 🚀 Building & Shipping Software Products