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00.04 is split at Squirtle's ball: 00.04 walks to (9, 5) facing the ball, south of the table, and saves; 00.04b takes Squirtle and fights the rival from that save. A "Stop for Starter RNG" option (off by default) ends the run after 00.04's save with what to do next. With it off, plan_story_run() joins the two rows back into the one 00.04 the story had, so the run is the same as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
This was referenced Nov 2, 2026
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
# Conflicts: # SerialPrograms/Source/VideoGames/PokemonFRLG/Programs/AutoStory/PokemonFRLG_AutoStoryTable.cpp # SerialPrograms/Source/VideoGames/PokemonFRLG/Programs/AutoStory/PokemonFRLG_AutoStoryTable.h
# Conflicts: # SerialPrograms/Source/VideoGames/PokemonFRLG/Programs/AutoStory/PokemonFRLG_AutoStory_Tests.cpp
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
…tostory-starter-rng Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
…ter RUN in a dark cave) into frlg/autostory-starter-rng
…t never showed) into frlg/autostory-starter-rng
…autostory-starter-rng
…mpts out of step) into frlg/autostory-starter-rng
… frlg/autostory-starter-rng
…frlg/autostory-starter-rng
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
… frlg/autostory-starter-rng Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
…n't name) into frlg/autostory-starter-rng Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AKYzhrMnPK61XHWEch4a6E
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Superseded by #214 (FRLG stack consolidated into stage PRs; will be resplit for upstream). |
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Depends on #178. Base
frlg/autostory-sid-helper(#178); the diff shows only this change.AutoStory can now stop where upstream's Starter RNG starts: a save south of the lab's table, facing the starter's ball.
plan_story_run()joins 00.04 and 00.04b back into one 00.04, same id, title, steps and single save as before, so the run doesn't change. An end of 00.04 still goes through the rival's battle.Testing: FRLG unit tests. New run-plan scenarios cover the stop, the join and a start at 00.04b, plus a test that the joined 00.04 matches the old row. The chain test still passes 00.04's end to 00.04b's start. The full app builds locally (macOS, at #179's tip). I didn't run unit tests locally because test mode can flip the lab app's panel. Ubuntu CI is dispatched: https://github.com/dayfine/Arduino-Source/actions/runs/41528884397
Console checks: nobody has seen 00.04's save under the ball, Starter RNG starting from it, or AutoStory resuming at 00.05 from a save the user makes after the rival's battle.
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