Audio data improvements - #386
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donkeyProgramming merged 6 commits intoAug 10, 2026
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Pear-231
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Aug 9, 2026
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- Reluctantly added an audio data cache (aligned to the game files cache design) to facilitate reading specific audio data on demand rather than having to read entire bnk files to get the data as some future features like SuperView animation audio will require fast loading of audio data. This also reduces memory usage a lot!
- Various Audio Explorer loading improvements. Works pretty nicely now.
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