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gaussian-splatting
gaussian-splatting PublicOriginal reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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hierarchical-3d-gaussians
hierarchical-3d-gaussians PublicOfficial implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
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on-the-fly-nvs
on-the-fly-nvs PublicOfficial implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. Lanvin, B. Kerbl, G. Drettakis, ACM TOG (proc. SIGGRAPH) 2025
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reduced-3dgs
reduced-3dgs PublicThe code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"
Repositories
- i3dgs Public
Official Implementation of SIGGRAPH'26 paper "Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency"
- graphdecoviewer Public
- intr_decomp_3dgs Public
Official implementation of "Intrinsic decomposition and editing of 3D Gaussian splats", Lanvin et al. I3D 2026
- dot3d Public
Official Implementation of "Lighting-Consistent Object Transfer Across Radiance Fields", Violante et al. Computer Graphics Forum 2026 (EGSR)
- adaptive-spatio-temporal-gaussians Public
Official implementation for the Eurographics 2026 paper "Adaptive Spatio-Temporal 3D Gaussian Splatting for Scenes with Oscillatory Motion"
- svbrdf-evaluation Public
Official implementation of the article "An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes"
- editable-gaussian-reflections Public
The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"
- gaussian-splatting Public
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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